There is a "Choose Cross" screen, which is it's own room. When you hover over a "cross" it doubles in size. When you click it, you go to, what I've called, Trialnet. If you click on an object --Badnavi-- on the Trialnet you go to a "battlefield" room. My issue lies when I click the "cross" I want it to become the sprite in the "battlefield" room. For my first "cross", the "aqua cross" I've made the "Left Pressed" event both the "Go to room trialnet" and "Change sprite into aqua (Applies to object: player)" actions. When I begin the game I click on the "aqua cross", go to the Trialnet, but when I press on the Badnavi the player sprite has not changed. Help?
~Pubby Paquette
Edited by pubbytv, 10 August 2012 - 05:15 PM.











