Hai. I am making a metroidvania in GameMaker.
I would like to know how Matt makes the map screen like he does it in his game AnUntitledStory.
I've heard that he uses arrays but I have no ideas where to start with those. Any help will be greatly appreciated!
Thanks :D
AnUntitledStory like map system
Started by Starz0r, Aug 07 2012 02:47 AM
2 replies to this topic
#1
Posted 07 August 2012 - 02:47 AM
#2
Posted 07 August 2012 - 02:57 AM
I think its just some sprites drawn and code checking in what room you are and where to achieve itHai. I am making a metroidvania in GameMaker.
I would like to know how Matt makes the map screen like he does it in his game AnUntitledStory.
I've heard that he uses arrays but I have no ideas where to start with those. Any help will be greatly appreciated!
Thanks :D
#3
Posted 11 August 2012 - 01:55 AM
Matt made a platform engine example:
http://forums.tigsou...hp?topic=5790.0
Which includes that room system he used (at least he says it does!)
And sorry, please check the Advanced forum rules before posting! This belongs in the Questions&Answers forum, so just going to move it there for you. Just bear that in mind for the future, cheers!
http://forums.tigsou...hp?topic=5790.0
Which includes that room system he used (at least he says it does!)
And sorry, please check the Advanced forum rules before posting! This belongs in the Questions&Answers forum, so just going to move it there for you. Just bear that in mind for the future, cheers!
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