Murphy's law: anything that can go wrong, will go wrong.
...And boy did it apply to me.
Having spent countless hours dealing with these issues myself, here's all I've come to know - to make sure you don't go through the same nightmare.
To let GameMaker: Studio connect
If you're using a virtual machine (VMWare or VirtualBox for example), make sure you use a bridged network (default is NAT).
Getting IP Address
- On your Mac, open "System Preferences".
- Click on "Network".
- The IP listed as "IPv4 address" is the address you want to write as "Mac Host Name" in GM: Studio.
- On your Mac, open "System Preferences".
- Click on "Sharing".
- Enable all the list items in the window.
How do I get the YoYo Runner app on my iDevice?
- Go into your %appdata%\roaming\GameMaker-Studio\iOS\ folder and copy the file "Application-Oven-1.0.dmg" to your Mac (if using a virtual machine, you can transfer it via Dropbox or upload sites).
- Install the app by dragging it into the Application directory on your Mac.
- Run the Application Oven, which you just installed.
- Bake the IPA with correct information.
- Transfer the newly baked IPA onto your iDevice.
Things to do when you're having iOS compile issues - based on your OS X
Snow Leopard (10.6)
- Upgrade to Mac OS X Lion 10.7.3+ (at time of writing this guide, preferably Mountain Lion 10.8)
Lion (10.7)
- If your OS X is versioned lower than 10.7.3, update it to 10.7.3+.
- Install the latest Xcode that fits your OS X (if you can't download Xcode from Mac App Store, go to http://developer.apple.com/downloads and find it there)
- Read the list titled "Xcode Command Line Tools" below.
- Read the list titled "Apple Required Certificates" below if you haven't already created and installed your certificates.
- Still not working? sigh! Carry on...
- Open Keychain Access (Finder -> Go -> Utilities).
- Click on the list item "Certificates".
- Locate your Developer (or Distribution) certificate and click on the arrow to expand.
- Right-click the list item that appeared by expanding.
- Click on "Get Info".
- Click on the tab "Access Control".
- Make sure it doesn't have to ask for permission to be used.
Mountain Lion (10.8)
- Install the latest Xcode through Mac App Store.
- Read the list titled "Xcode Command Line Tools" below.
- Read the list titled "Apple Required Certificates" below if you haven't already created and installed your certificates.
- Still not working? sigh! Carry on...
- Open Keychain Access (Finder -> Go -> Utilities).
- Click on the list item "Certificates".
- Locate your Developer (or Distribution) certificate and click on the arrow to expand.
- Right-click the list item that appeared by expanding.
- Click on "Get Info".
- Click on the tab "Access Control".
- Make sure it doesn't have to ask for permission to be used.
Xcode Command Line Tools
- Launch Xcode.
- Next to the Apple logo in the top left of your screen, click on "Xcode".
- Click "Preferences".
- If you see a tab called "Downloads", click it. If not, jump to step 6.
- You should see a list with ~4 items in it. One of them being "Xcode Command Line Tools". Install it. Ignore the steps below, they're not for you.
- So you didn't see the "Downloads" tab then? Don't worry, it's because your Xcode version doesn't have that. Easy fix!
- Go to http://developer.apple.com/downloads and search for "Xcode Command Line Tools" (this requires Mac OS X Lion 10.7.3+).
- Download and install.
Apple Required Certificates
- Open Keychain Access on your Mac (Finder -> Go -> Utilities -> Keychain Access).
- Next to the Apple logo in the top left corner of your screen, click on "Keychain Access".
- Click on "Certificate Assistant".
- Click on "Request a Certificate from a Certificate Authority".
- In the newly opened window, enter your e-mail and common name. Ignore CA e-mail if you can.
- Finish.
- You have now created your signing certificate - upload this to the iOS Developer Center on www.apple.com and get your certificates (more info)
- To install your certificates, download them from Apple and double-click them.
You should now be able to compile *.IPA files with GameMaker: Studio iOS Module!
Edited by Jobo, 04 January 2013 - 01:02 AM.











