Posted 30 July 2012 - 02:04 PM
Senseless is an action-packed shooter that was made in 72 hours for the GMC jam #7. It takes inspiration from the Battlefield series, and features:
- Vibrant visuals and audio
- Destructible terrain
- Classes: soldier, engineer, medic, sniper
- Weapons: pistol, uzi, shotgun, assault rifle, sniper rifle
- Robots that cause blindess!
Sourcecode also available
Posted 31 July 2012 - 12:13 AM
That looks really good!
I'll have to download it after school.
Good job mate!
Posted 31 July 2012 - 07:26 AM
Yeah, can't really say more than you did an absolutely amazing job on that!
+1 for you, and keep it up!
I love your games!
Posted 31 July 2012 - 05:31 PM
Although I performed terrible at your game For me the game play was a bit too fast. But I'm old (I mean really old) so maybe that's just me
The sound effects enhanced the game play experience a lot. Also the blindness effect is a good addition to the fun factor.
The graphics are minimal to abstract but they are well done and share an overall style - also good.
I didn't like the small bullet lines. I missed the visual feedback where I aimed at and if I hit an enemy or not. And I completely missed when I was hit unless I died
You might want to enhance a bit there...
Luckily I was supported by some AI players, otherwise I would have lost. Although I didn't know why I won. I assume we captured all bases?!
I would suggest adding some title and info screen, maybe add some more game modes (hold n bases for x seconds, kill x enemies in a given time, destroy targets, destroy targets in a given order, defend targets, and so on) and some options (team size, different levels, time limits).
Overall an impressive game for 72 hours! Very well done!
Posted 02 August 2012 - 01:23 AM
Posted 12 August 2012 - 05:08 PM
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