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Senseless


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#1 True Valhalla

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Posted 30 July 2012 - 02:04 PM

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Senseless is an action-packed shooter that was made in 72 hours for the GMC jam #7. It takes inspiration from the Battlefield series, and features:

- Vibrant visuals and audio
- Destructible terrain
- Classes: soldier, engineer, medic, sniper
- Weapons: pistol, uzi, shotgun, assault rifle, sniper rifle
- Robots that cause blindess! :)


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#2 RedOctober

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Posted 30 July 2012 - 02:40 PM

Not bad. I encourage you to further develop this.
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#3 Pixel8ed72

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Posted 31 July 2012 - 12:13 AM

Wow, TV.
That looks really good!
:D

I'll have to download it after school.
:)

Good job mate!
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#4 slayer 64

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Posted 31 July 2012 - 02:15 AM

i wish i could choose my teammates faction
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#5 Pixel8ed72

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Posted 31 July 2012 - 07:26 AM

Just played it.

I...
Yeah, can't really say more than you did an absolutely amazing job on that!
:D

+1 for you, and keep it up!
I love your games!
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#6 thaaks

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Posted 31 July 2012 - 05:31 PM

Just played it and it was lots of fun!
Although I performed terrible at your game :rolleyes: For me the game play was a bit too fast. But I'm old (I mean really old) so maybe that's just me :whistle:

The sound effects enhanced the game play experience a lot. Also the blindness effect is a good addition to the fun factor.

The graphics are minimal to abstract but they are well done and share an overall style - also good.

I didn't like the small bullet lines. I missed the visual feedback where I aimed at and if I hit an enemy or not. And I completely missed when I was hit unless I died :skull:
You might want to enhance a bit there...

Luckily I was supported by some AI players, otherwise I would have lost. Although I didn't know why I won. I assume we captured all bases?!

I would suggest adding some title and info screen, maybe add some more game modes (hold n bases for x seconds, kill x enemies in a given time, destroy targets, destroy targets in a given order, defend targets, and so on) and some options (team size, different levels, time limits).

Overall an impressive game for 72 hours! Very well done!

Cheers,
Thomas
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#7 Terrified Virus

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Posted 02 August 2012 - 01:23 AM

The graphics were actually pretty nice for a 72-hour game! You should continue this game, and update it. It has potential and is really nice!
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#8 True Valhalla

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Posted 12 August 2012 - 05:08 PM

Thank you all for playing and commenting. I certainly agree with the majority of the mentioned flaws, and everything I worked hard on (graphics, AI, details) seems to have been noticed and appreciated so I'm really pleased with how this turned out. It might not be overly innovative but it was nice to stray from my usual style and make this game.
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