What I want... there are 5 objects: Player01, entrance01, exit01, block, and exit_parent.
exit01 has a parent known as exit_parent
exit01 follows player01's y coordinates.
if player01 touches entrance01 then player01 transports to exit01 ONLY if exit_parent .power == 1
if exit01 touches block then exit_parent .power = 0
but if exit01 no longer touches block then exit_parent .power = 1'
I've used this code in the step event in exit_parent...
if (!place_meeting(x,y,block))
{power = 1}
else
{power = 0}I've been using everything I've known and it just won't click.
I'm using Game Maker Studio... Tell me if there are some bug that is preventing me from getting what I want D:
Thanks in advance and God Bless!!!
Edited by 8feet, 29 July 2012 - 04:32 AM.











