This has been around since I first started using 6, and still occurs in Game Maker 8.1. I've been through multiple computers, both slow and currently, extremely high performance, and it has occurred on all of them over the last 7 years.
Since I started making games with game maker, the sprite editor has always been what I've used, it's what I'm accustomed to and I prefer it to any other program for pixel art. Is there any way to solve this problem? Again, it is not a lack of ram, or processing power, or a bad video card. This happens all the time, and at this point, I'm kind of disappointed that such a problem has persisted for so long. Saving every minute and exiting and re-entering the program every so often is not a solution.
Edited by Kyrieru, 12 July 2012 - 08:18 PM.