So far I know you can store arrays, lists as it were. However I do not know how, if able, to store an array of objects. I think I am able to declare a global variable. Say:
global.nextCharacterToSpawn = (random from list)
And then, at the end of an alarm :
instance_create(x, y, global.nextCharacterToSpawn)
Now, how would I store objects into an array and then select randomly one randomly from the array, at random randomly.
(for a more winded explanation- In this project I am having the game select a random character, who would then walk on screen and stay at a position for a randomly allotted time (from a range) then that character would wander off screen and destroy.)