I had it really close, then I added the chasing script.
http://www.filedropp...lozombieworld_1
^fixed link
Edited by CheeseN1P, 06 July 2012 - 04:05 PM.
Posted 06 July 2012 - 04:00 PM
Edited by CheeseN1P, 06 July 2012 - 04:05 PM.
Posted 06 July 2012 - 04:07 PM
//Create Event alert = false;
//In Step event
if distance_to_object(PutYourPlayerNameHere) < 200
{
alert = true
}
else
{
alert = false;
}
if alert = true
{
// Put your chase code or script here...
}
mp_potential_step_object(obj_player.x,obj_player.y,2,obj_wall)
Edited by mrokke96, 06 July 2012 - 04:14 PM.
Posted 06 July 2012 - 04:16 PM
if your chasing script does not work, one simple way to make one is:
mp_potential_step_object(obj_player.x,obj_player.y,2,obj_wall)
if direction = 90 && !place_meeting(x,y-5, solid_obj)
{
sprite_index = zombie_up;
image_speed = .3;
script_execute(see_player)
}
if direction = 90 && place_meeting(x,y-5, solid_obj)
{
sprite_index = zombie_up;
image_index = 0;
image_speed = 0;
speed = 0;
script_execute(see_player)
}
I downloaded game maker last night and so far this is what I've cranked out. I have 0 exp with any of it...
Before you go for your own project, it might be a good idea to check this link out: CLICK
mrokke96, notice the first sentence. I doubt he/she knows GML yet...
Edited by CheeseN1P, 06 July 2012 - 04:18 PM.
Posted 06 July 2012 - 04:17 PM
Posted 06 July 2012 - 04:26 PM
is this platform or top down??
psycho666: well i read the last sentence, he/she made a script
Posted 06 July 2012 - 04:37 PM
Posted 06 July 2012 - 04:46 PM
I made a wrong assumption... Sorry...
Motion_set(dir,speed)
Edited by CheeseN1P, 06 July 2012 - 04:51 PM.
0 members, 0 guests, 0 anonymous users