z = 10; camdirection = direction; camzdirection = 0; zdirection = 0; draw_set_color(c_white); d3d_start(); display_mouse_set(display_get_width()/2,display_get_height()/2);and in step event
camdirection -= (display_get_width()/2-display_mouse_get_x()); camzdirection += (display_get_height()/2-display_mouse_get_y()); display_mouse_set(display_get_width()/2,display_get_height()/2);draw event
distance = 50; d3d_set_projection ( x-cos(degtorad(camdirection))*cos(degtorad(camzdirection))*distance, y+sin(degtorad(camdirection))*cos(degtorad(camzdirection))*distance, z+sin(degtorad(camzdirection))*distance, x,y,z, 0,0,1); d3d_transform_add_rotation_z(direction); d3d_transform_add_translation(x,y,z); d3d_draw_ellipsoid(10, 10, -10, -10,-10,10, (b_player) ,1,1,20); d3d_transform_set_identity();And my question,, is same as my title.
So, can anyone help me ??
EDIT ::
Sorry if my English is bad,,
Ok,, how I can make the object is moving in 3D game,, to front, to back, to right, to left....????
Edited by marfin201, 02 July 2012 - 03:11 AM.











