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Kingdom Hearts - General KH Topic


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#101 makerofthegames

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Posted 13 October 2012 - 09:32 AM

..Why doesn't Nintendo have a theme park?
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#102 Brawl

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Posted 13 October 2012 - 08:39 PM

..Why doesn't Nintendo have a theme park?


Cause they would use the same ride over and over and just call it something different.
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#103 Darzoz

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Posted 13 October 2012 - 09:40 PM


I find it sad that Disney World has absolutely 0 KH related attractions, merch, scenery, music or anything. That would be the most epic thing every...

Wouldn't that be more FF related attractions, considering they already have the other half? :tongue:

Unless they kept to the original characters, instead of the FF or Disney ones. Personally, I think they need a Traverse Town somewhere.
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#104 Moogle-Girl

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Posted 13 October 2012 - 09:41 PM

Oh god that would be so amazing.
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#105 PixelKing

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Posted 14 October 2012 - 12:32 AM

That would be the best thing ever. If that was part of Disneyland, I would make the trip for that.
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#106 daman123125

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Posted 14 October 2012 - 06:27 AM

Okay, after recently getting DDD and getting pretty far (at TWTNW, not finished yet), I decided to finally get BBS.
I just started with Proud mode and Terra and noticed the worlds are really linear and empty. Obviously, combat is slower, but that's probably because Terra is supposed to be strong and slow, and Flowmotion makes fights in DDD much faster.
Also, it might be just me, but the enemies and bosses are significantly different. The enemies are so easily killed, but then the bosses seem much harder compared to them... This feels different from DDD where the enemies are challenging enough that they can actually kill you quite a bit in Proud mode, and aren't far off from the bosses which are also challenging.
I just entered the Coliseum, and the timed rounds were not too bad (lost once due to constant stuns...), but the boss (Zack right?) was much harder. I beat him once, but then on the second fight with him, the speedy shadow attacks he made seemed so horribly cheap that I rage "continued" and went to Disney Town.
Anyone else with similar experiences?

It's probably just the fact that coming from DDD to BBS is a significant change that I should get used to, but I hope I'll enjoy it in the end.

Edited by daman123125, 14 October 2012 - 06:31 AM.

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#107 makerofthegames

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Posted 14 October 2012 - 09:42 AM


..Why doesn't Nintendo have a theme park?


Cause they would use the same ride over and over and just call it something different.

Uh? I think I'll take this statement as a 'joke' and that I don't find it funny...

Edited by makerofthegames, 14 October 2012 - 09:43 AM.

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#108 Moogle-Girl

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Posted 14 October 2012 - 01:40 PM

Okay, after recently getting DDD and getting pretty far (at TWTNW, not finished yet), I decided to finally get BBS.
I just started with Proud mode and Terra and noticed the worlds are really linear and empty. Obviously, combat is slower, but that's probably because Terra is supposed to be strong and slow, and Flowmotion makes fights in DDD much faster.
Also, it might be just me, but the enemies and bosses are significantly different. The enemies are so easily killed, but then the bosses seem much harder compared to them... This feels different from DDD where the enemies are challenging enough that they can actually kill you quite a bit in Proud mode, and aren't far off from the bosses which are also challenging.
I just entered the Coliseum, and the timed rounds were not too bad (lost once due to constant stuns...), but the boss (Zack right?) was much harder. I beat him once, but then on the second fight with him, the speedy shadow attacks he made seemed so horribly cheap that I rage "continued" and went to Disney Town.
Anyone else with similar experiences?

It's probably just the fact that coming from DDD to BBS is a significant change that I should get used to, but I hope I'll enjoy it in the end.

Yeah, DDD is a significant improvement over BBS in a lot of ways. Terra does indeed make fights go slower; wait until the next go-around when you get Ventus. :3 Zack's shadow form is kind of ridiculous. I had a lot of trouble with him in Standard mode, I can't even imagine trying to beat him in Proud mode. Especially on the first try.
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#109 Brawl

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Posted 14 October 2012 - 06:33 PM



..Why doesn't Nintendo have a theme park?


Cause they would use the same ride over and over and just call it something different.

Uh? I think I'll take this statement as a 'joke' and that I don't find it funny...


It was a joke.
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#110 makerofthegames

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Posted 14 October 2012 - 06:36 PM

Ah, I see.
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#111 QuickPatch

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Posted 17 October 2012 - 12:06 AM

A lot of games need merchandise, KH included.

Actually, perhaps I should say that more games need merchandise that ISN'T web exclusive.
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#112 Moogle-Girl

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Posted 17 October 2012 - 01:08 AM

I got an actual key shaped like a Kingdom Key! :D

though the lock to my house is outdated so I can't get the key carved for it TT_TT
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#113 makerofthegames

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Posted 17 October 2012 - 01:26 AM

though the lock to my house is outdated so I can't get the key carved for it TT_TT

You're going about it the wrong way, replace the lock.
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#114 Moogle-Girl

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Posted 17 October 2012 - 01:45 AM

But I live in a dorm most of the time. That would be almost pointless. XD Besides, it's still a mini Keyblade and is therefore awesome.
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#115 Overloaded

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Posted 23 October 2012 - 04:07 PM

Posted Image
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#116 Moogle-Girl

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Posted 23 October 2012 - 04:16 PM

Hey, we got a teaser in DDD. It'll happen someday. Personally I'm more excited about certain other Squeenix sequels. XP
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