Xperia play key mapping
#1
Posted 27 June 2012 - 04:45 PM
why? i mean vk_back works as the back button which is horrible
to have a the circle button is there anyway this could be changed?
I would like to be able to use this circle as a fire button
but i cant if im using the back button as a way to leave the game?
#2
Posted 27 June 2012 - 06:40 PM
If you want to exit the game, just make a menu with the option to exit, like most games do
Ps: If circle is vk_back, what key corresponds to the actual back button?
Edited by Manuel777, 27 June 2012 - 06:40 PM.
#3
Posted 27 June 2012 - 06:44 PM
This is why i asked for circle to be changed otherwise its a waste of a button.
Edited by japes00, 27 June 2012 - 06:45 PM.
#4
Posted 27 June 2012 - 07:27 PM
I guess the only option there is to make a pause menu and exit trough an option..
#5
Posted 29 June 2012 - 12:22 AM
The vk_back is still the actual back button too, which kinda sucks because it means two buttons do the same thing.
This is why i asked for circle to be changed otherwise its a waste of a button.
As far as I remember, that's not a YoYo decision. The Play really does consider Circle and Back to be one in the same.
#6
Posted 29 June 2012 - 08:31 AM
#7
Posted 29 June 2012 - 10:48 AM
i dont see how that is as i have played other games which use the circle as a different button.
Those were probably using a special Xperia Play SDK that could identify the hardware keys with their own unique identifiers.
Use the slideout gamepad in a normal, non-XP app, and you should see the circle button acting as the back key.
#8
Posted 29 June 2012 - 02:00 PM
#9
Posted 29 June 2012 - 02:07 PM
#10
Posted 04 November 2012 - 05:20 PM
-Bret Hudson ~ indie(Function); CEO
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