None of my friends could join my game.
I could not join their game, because they were using routers and did not/could not/didn't want to forward their ports.
I could only join one friends game, because he could forward his UDP port. So the thing works. I just dont understand how Hovertank allows me to host. Is it because it has a server list, and uses autoport finding, and places the host port on the server list? I didn't know 39dll could do that. Or is it hole punching? Everyone has a different interpretation of what hole punching is.
Is there a way to see which UDP ports are open? I tried netstat -an. Is netstat -anop UDP what I need? Every port I try on http://www.canyouseeme.org/ says connection refused.
Things you should know
- I have Firewall disabled.
- I am able to host TCP games
- I can host Hovertank3d, which says it uses UDP
- I cannot forward any of my ports, because I am using a crappy Siemens Speedstream 4100 modem.
Edited by PoniesForPeace, 20 June 2012 - 03:41 PM.











