Dungeon Explorer: Amulet of Power
Category: Maze
File Size:2.22 MB
GM Version:
Vista Compatible: yes
Changes Screen Resolution: no
Download Link
Images: Coming soon!
Version Changes-
Edited by Neon00, 20 June 2012 - 04:10 AM.
Posted 20 June 2012 - 04:08 AM
Dungeon Explorer: Amulet of Power
Category: Maze
File Size:2.22 MB
GM Version:
Vista Compatible: yes
Changes Screen Resolution: no
Download Link
Images: Coming soon!
Version Changes-
Edited by Neon00, 20 June 2012 - 04:10 AM.
Posted 20 June 2012 - 04:47 AM
//Move snap looks something like this if i am correct move_snap(32,32) //Now if your play and game is not set to 32x32 change to 16x16best of Luck Also i have a idea for changing the view and making it a little bit bigger
Posted 20 June 2012 - 02:55 PM
Edited by Neon00, 20 June 2012 - 03:08 PM.
Posted 20 June 2012 - 07:51 PM
Well im glad you that you hadn't saved, Always backup your game, i will make a example for you with the snap to grid feature so you can just see how to use it:)Thanks for the help! I love the torch idea. Now I'm going to have to incorporate an inventory. I've seen tutorials so It probably isn't difficult.
Edit:My game won't run anymore and it happened right after I put in your code. I'm so glad I haven't saved yet.
if (!place_snapped(32,32)){exit;}
if keyboard_check(vk_up){direction=90;speed=4;
}else{speed=0;}
if keyboard_check(vk_down){direction=270;speed=4;
}
if keyboard_check(vk_left){direction=180;speed=4;
}
if keyboard_check(vk_right){direction=0;speed=4;
}No credit is need for the example and code. Just trying to help.Edited by MythStudio, 20 June 2012 - 08:10 PM.
Posted 22 June 2012 - 07:48 AM
Posted 22 June 2012 - 09:19 AM
How do you then, using this code, get your player animation to switch from Up, Down, Left and Right?
if (!place_snapped(32,32)){exit;}
if keyboard_check(vk_up){direction=90;speed=4;image_angle = 180;}
else{speed=0;}
if keyboard_check(vk_down){direction=270;speed=4;image_angle = 0;}
if keyboard_check(vk_left){direction=180;speed=4;image_angle = 270;}
if keyboard_check(vk_right){direction=0;speed=4;image_angle = 90;}Requires Pro!Posted 22 June 2012 - 09:24 AM
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