There has to be a way...
#1
Posted 17 June 2012 - 08:38 AM
Thanks if you can help! :]
#2
Posted 17 June 2012 - 08:55 AM
What views does is it just "views" part of the map you tell it to show.
Sorry if that was not what you were after
#3
Posted 17 June 2012 - 12:55 PM
Anyway, there's a code screen_save_part() and I believe that it can even save things that aren't in the view. So make dummy rooms with no objects in them... just the map / background... and put that code in the room creation. It should save the screen to an image file when the game is run.
Edited by dannyjenn, 17 June 2012 - 12:57 PM.
#4
Posted 17 June 2012 - 06:11 PM
So you just want to see partial of the map right? Try use views, if your are not familiar with it feel free to ask me.
What views does is it just "views" part of the map you tell it to show.
Sorry if that was not what you were after
Well, the map has to be zoomed in at least by double because as of now it's too small. Views might possibly work but I only want the map zoomed in or else everything is going to be blurred. I don't mind the ground (map) being kinda blurred but everything else is the exception.
#5
Posted 17 June 2012 - 06:13 PM
I could be wrong, but I think he wants the opposite... to be able to screen capture a map that is larger than the screen without making multiple screen captures and pasteing them together.
Anyway, there's a code screen_save_part() and I believe that it can even save things that aren't in the view. So make dummy rooms with no objects in them... just the map / background... and put that code in the room creation. It should save the screen to an image file when the game is run.
Thanks
I'll try it out then edit this post
Edited by 2MuchHYPE, 17 June 2012 - 06:13 PM.
#6
Posted 18 June 2012 - 04:13 AM
Thanks for checking out my thread and offering help though, much appreciated :]
Edited by 2MuchHYPE, 18 June 2012 - 07:08 AM.
#7
Posted 18 June 2012 - 10:52 AM
Yeah, views blur it
Edited by GMKn00b, 18 June 2012 - 10:52 AM.
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