Any replacements for missing actions?
#1
Posted 14 June 2012 - 02:32 PM
Does anyone know any way to replace them?
#2
Posted 14 June 2012 - 02:41 PM
#3
Posted 14 June 2012 - 02:52 PM
Well let's see, for example the step actions in the move section. They are gone in Studio...It would be useful to know which actions you're needing, though
#4
Posted 14 June 2012 - 05:25 PM
Oh! I never use drag n drop actions.Well let's see, for example the step actions in the move section. They are gone in Studio...
It would be useful to know which actions you're needing, though
Seems like you have to go with codes on a lot more things in studio!
Like move_towards_point(x,y,sp); for example.
#5
Posted 14 June 2012 - 05:59 PM
Yeah I tried to do that, (the exact same script you just gave me LOL) but I need the thing that it avoids solid objects... what do I do there?Oh! I never use drag n drop actions.
Well let's see, for example the step actions in the move section. They are gone in Studio...
It would be useful to know which actions you're needing, though
Seems like you have to go with codes on a lot more things in studio!
Like move_towards_point(x,y,sp); for example.
#6
Posted 14 June 2012 - 06:19 PM
mp_potential_step()
#7
Posted 15 June 2012 - 09:04 AM
I'll give it a try, I am still new to scripting so I have a lot to learnmp_potential_step()
#8
Posted 15 June 2012 - 09:38 AM
It's not that hard to learn. Just replace some of your actions with code now and then, and you'll learn faster than you think! :DI'll give it a try, I am still new to scripting so I have a lot to learn
mp_potential_step()
I usually replaced actions with code when you need
if blablabla
{
something here
}cause that's a lot of lines with actions, and is cleaner with code.
#9
Posted 15 June 2012 - 10:45 AM
#10
Posted 15 June 2012 - 11:59 AM
It's time to replace the drag and drop actions with scripts!
#11
Posted 15 June 2012 - 12:07 PM
Also just a question, what do I do if I want it to avoid more than one object?mp_potential_step()
#12
Posted 15 June 2012 - 01:15 PM
#13
Posted 15 June 2012 - 03:03 PM
#14
Posted 16 June 2012 - 06:13 AM
Parent? I noticed that a lot of times but I never understood what it does, time to learn xDGive them a single "parent" object and then use the same codes, but looking for the parent object instead of the individual ones. Again, the manual is your friend! (I also have a parent tutorial on the site I linked to somewhere!)
Also I did some "research" and I found the right script for that! :D
#15
Posted 22 June 2012 - 11:06 AM
EDIT: It only happens in HTML5 games, THAT'S what confuses me O_o
Edited by Neri, 22 June 2012 - 11:09 AM.
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