Looking for games to promote with new concept
Posted 13 June 2012 - 12:34 PM
What we're missing is your game!
We would like you to donate a demo of your game (or the entire game) to us. Then we will convert it into an educational version and use these in schools. Thereby you get your game actively promoted in the classrooms and you support a good cause since this is a social enterprise. The only ones who will benefit from the profit is the school children in Latin America and Africa.
My name is Aske Sønderby Knudsen and I study Medialogy at Aalborg University Copenhagen. I have this wild idea that we can provide educational games which are of the same quality and just as fun as "normal" games, e.g. They Need To Be Fed, Angry Birds, Call of Duty etc.
And at the same time let users learn whatever they want from the games, they can create their own content.
At NameGames we convert existing games into educational games by implementing a small script into the games. When you play the game you will encounter educational questions from time to time, if you answer correctly you will gain an advantage in the game (e.g. Faster car in a racing game). Thereby the educational goal is combined with the original goal of the game.
See the introduction video to learn how we're gonna do this:
Next stop for NameGames is "Copenhagen Academia Startup Weekend" where we're going to develop the software needed, convert games and display it for jury in the end of the weekend.
To get the best result we need to convert a range of different games to show how this works for any type of game, in the future we will give the game developer a small script to implement themselves. But for this weekend we need the .gmk -files, we need to be able to test it out while developing.
I can only give you my word that I won't use your game for anything else than this concept, we convert it to this kind of educational game and not use the game in it's original state.
We hope that some of you will support the project and donate some games, big or small, new or old
Let me know what you think, if you have questions or would like to "Donate-A-Demo" I suggest you post it here, but you can also write me at firstname.lastname@example.org
We need the games before Friday June 15th at 12:00.
For more information see www.NameGames.org
Posted 13 June 2012 - 01:26 PM
I am starting a social game which takes a real life concept(usually taught in science) and bends the truth a little but it could quite easily be made into an educational game by someone that knows more than enough about the topic, which isn't me.(the game is no where near playable, but i am using it as an example)
I hope your answer isnt the internet, as alot of the information can be wrong or not useful for "teaching". I hope you work out a demographic as that will largely depict what amount of information there is to learn in any said game.
Posted 13 June 2012 - 08:41 PM
Thanks for a good question, I'll give you a good answer tomorrow evening when I'm done with my exam and work.
Posted 15 June 2012 - 12:18 PM
(i dont mean just question and answer games, they are no fun)
This will be Q&A-games, what will make them fun will be the game around them. The goal with these game is to teach something which is immensely boring, in a fun way.
Taking French as an example, when you want to learn a new language you need to learn a lot of new words, here Q&A-games will become useful. However it will only be an addition to learning the language, you would still need to learn grammar and such.
And I believe there are a lot of quality information on "ze internet" when you know your sources. E.g. There exists translation tools/ebooks which can be trusted.
Fruthermore I would be asking students from different educations to create content relevant for their field.
I'm uncertain whether I understood you question correctly, if you're referring to the one who would use the game, then the answer is that these games will serve as a tool to memorize stuff in addition to normal teaching.
Posted 15 June 2012 - 02:04 PM
I personally think you can only have success if the person(s) creating the teaching matter has a deep understanding of it and teaching. I for one would not ask most of my friends to help me learn a language even if they have an ok qualification in it, where as some people excell at different topics like me for maths and science.
also getting students to create the questions is a bad idea sorry as even if they are 10% wrong with there question creation that would ruin any learning end users would have.
by demographic i meant, very young children, young, young teens, teens, late teens, college students...(i didnt go naming qualifications as i dont know what country your from). but the type of games they like and the type of questions(even within the same subject, eg. math you need times tables at young but need algebra at older) vary
Posted 15 June 2012 - 08:39 PM
He's from Denmark. It says that in his profile, but if know the accent, you will never guess wrong anyway.
...i didnt go naming qualifications as i dont know what country your from...
Edited by NicroGames, 15 June 2012 - 08:41 PM.
Posted 17 June 2012 - 12:53 AM
However I've searched and asked around but I've never found a Q&A version of the best games in the world. Please let me know who have done this. I want to know what I'm up against
Posted 17 June 2012 - 10:53 AM
Posted 17 June 2012 - 09:18 PM
Games such as shooters can put up small stations/computers the player can engage and a prompt will appear asking for the answer to a certain question.
As your idea is, if the player inputs the correct answer, he'll benefit. If not, too bad, it was a one-timer.
This way the player will have to manually engage the educational questions in order to gain power-ups, "boosters" or special items.
I personally think it sounds like a lot of fun.
Using your brain is fun, playing games can be fun, why not combine these two?
I'd love to see this in a good game. It definitely won't have any negative result if implemented as I suggested above.
I'll send you a large work in progress I once worked on and maybe it'll suit you perfectly for testing.
Posted 18 June 2012 - 02:48 PM
It's (off-cause) fair you don't see this as the way, a lot of people don't. Fortunately a lot of people as Jobo does see the potential.
To implement it in a fun way is a tough one but me and my team already have some good ideas for it and we will be working with experts in education games to discover the best ways.
Thank you, this is great Right now it's all about my exam on friday, but next week I will look more into it. As it turned out, the Startup Weekend was much more about the business end, which has also changed radically. But the core concept is the same and I'd be happy to use your game.
Posted 19 June 2012 - 07:26 PM
Posted 19 June 2012 - 07:54 PM
Posted 20 June 2012 - 09:54 PM
I'll have a look at the game during the beginning of next week.
Regarding help with the script, that sounds great, I'll contact you.
Posted 27 June 2012 - 04:42 AM
Hope you all the best!
Posted 30 June 2012 - 03:12 PM
I might donate you a game in the future
Posted 30 June 2012 - 03:13 PM
Edited by gamemakerfun300, 30 June 2012 - 03:18 PM.
Posted 15 July 2012 - 03:48 PM
Right now I'm working on developing the software to interact with the games and the software to create educational content. I'll let you know when it's working.
Posted 02 August 2012 - 10:29 PM
I might conjure something up for this, it'd be an example of what I'm talking about.
Also, this might interest you, it's an excellent series (which I absolutely LOVE) about video games and video games development:
Posted 03 August 2012 - 05:49 PM
Thanks for the series, have only seen one of the shows before, it's pretty different from what I do at the moment, but it's an interesting idea.
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