Ads Provider Discussion
Started by Oracizan, Jun 11 2012 10:30 PM
7 replies to this topic
#1
Posted 11 June 2012 - 10:30 PM
I've heard that GM:Studio will be supporting AdMob, iAd, and InMobi. As I'm going to be including ads in my mobile game, I'm wondering if anyone has had any experiences with these ad servers, and whether they've been positive or negative.
Info such as whether they pay per impression, per click or both, and things such as fill rates and average earnings would be helpful!
Info such as whether they pay per impression, per click or both, and things such as fill rates and average earnings would be helpful!
#2
Posted 12 June 2012 - 12:48 AM
Tap-for-tap looks pretty cool. It's probably the one I'll use, if we can.
#3
Posted 12 June 2012 - 02:49 AM
I heard that inneractive (banner), leadbolt (PN,banner,content unlocker) also a good ads.
I just wish that GMS will support extension so that user can add other advertising sdk easily without have to contact yoyogame for implementation of it.
I just wish that GMS will support extension so that user can add other advertising sdk easily without have to contact yoyogame for implementation of it.
#4
Posted 12 June 2012 - 10:46 AM
We will be supporting extensions but it is not as simple as it once was, because Apple do not allow dynamic link libraries and there are more than one language involved as iOS apps use Objective-C + C++ (for a GameMaker extension) and Android uses Java + C++, we also have to maintain a Test and Release environment.
They will come just that it is getting tricky to merge all the requirements of GameMaker and the target environments.
Russell
They will come just that it is getting tricky to merge all the requirements of GameMaker and the target environments.
Russell
#5
Posted 13 June 2012 - 05:25 AM
During the time I used it, AdMob was good. But it's linked to Google, and I no longer put any faith in them. Beware that your account can be banned for no reason with no chance of appeal.
#6
Posted 13 June 2012 - 12:24 PM
Solid support for ingame ads via networks is very appreciated.
#7
Posted 13 June 2012 - 05:02 PM
During the time I used it, AdMob was good. But it's linked to Google, and I no longer put any faith in them. Beware that your account can be banned for no reason with no chance of appeal.
Funnily enough, I'm using their App Engine to power my next game.
#8
Posted 13 June 2012 - 06:35 PM
I heard that inmobi not send payment
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