To start off, i have alot of experience in game maker, and im pretty good in programming the majority of things except for ini files, which i'm incredibly new to. I was looking for a better way to save (so i could update the game without hurting save files) when i came accross these magical ini files. However, my codes not working, and it said its trying to read from an undefined INI file. Any decent coder can see what i'm trying to pull off with my code here, and if not, then i'm simply checking how many accounts are saved, and creating an array for each account name.
if ini_section_exists('main')
{
global.accnumber=ini_read_real('main','accnumber',0)
}
else
{
global.accnumber=ini_write_real('main','accnumber',0)
}
var t;
t=global.accnumber
if t>0
{
repeat(global.accnumber)
{
global.account
i dont have a save function yet, but this code runs at the very start of the game.
reading, creating, and checking ini files.
Started by nikkolausc, Jun 11 2012 09:54 PM
2 replies to this topic
#1
Posted 11 June 2012 - 09:54 PM
#2
Posted 11 June 2012 - 10:48 PM
you need to open the ini file before you can edit it
ini_open('save.ini'); // will open the file save.ini or create it if it doesnt exist
and then when you're done load/saving things remember to use
ini_close();
ini_open('save.ini'); // will open the file save.ini or create it if it doesnt exist
and then when you're done load/saving things remember to use
ini_close();
#3
Posted 11 June 2012 - 11:01 PM
it was that simple? well that deffinately solves ALOT of problems. thanks a million
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