File is not opened for reading.
Posted 11 June 2012 - 02:56 PM
Posted 12 June 2012 - 08:05 AM
This line causes the crash :
fname = file_text_open_read(working_directory+"\Save.sav");
Edited by grugin, 12 June 2012 - 12:10 PM.
Posted 13 June 2012 - 07:54 AM
Note : All my text files are included in the project.
Can anyone help me on this please ?
Edit : Same error on mac os x
Edited by grugin, 13 June 2012 - 09:21 AM.
Posted 22 June 2012 - 09:50 AM
iOS : it can load a .ini, a .sav (not in a folder in included files) and doesn't want to load .lvl (in a folder in included files).
OSX : it can't load the .sav file
Window : working fine.
HTML5 : it doesn't crash but the level is empty.
Please, if someone can help me...
Posted 22 June 2012 - 10:23 AM
Pro Tip - remove or drastically reduce large resources i.e. big backgrounds and sounds as these take up lots of space.
Posted 13 May 2013 - 02:03 PM
I have exactly the same error trying to launch on android from windows. Game runs perfectly on windows, but gives File is not opened for reading at gml_Script_ds_map_load
Anyone got any suggestions?
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