sound_loop(Music);
Then in a press return key event I have this:
sound_volume(Music,0);
But I just can't seem to be able to change the volume. I've tried different volumes, different ways of doing the code but I just can't get it to work. I did some searching first and the common problems don't seem to apply here, the sound is a wav that I've imported into GameMaker and is a "Normal sound".












