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Execute Native Android Code


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#1 Codeseer

Codeseer

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Posted 08 June 2012 - 07:58 PM

Hi I have a relativly simple question.
I have a game that is ready to publish, however I need to call some native android code. Specifically I want to start a launch intent
Intent LaunchIntent = getPackageManager().getLaunchIntentForPackage("com.package.address");
startActivity(LaunchIntent);

Is there anything in GML that currently would allow me to do this?

If not, can anyone think of a solution.

Any help on this would be greatly appreciated.
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#2 cotycrg

cotycrg

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Posted 10 June 2012 - 12:23 AM

Wait..what exactly are you trying to do?

And native code (extensions in the forms of .jar's or something for Android) will come in the future, but has not yet been made ready for use.
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