I have a game that is ready to publish, however I need to call some native android code. Specifically I want to start a launch intent
Intent LaunchIntent = getPackageManager().getLaunchIntentForPackage("com.package.address"); startActivity(LaunchIntent);
Is there anything in GML that currently would allow me to do this?
If not, can anyone think of a solution.
Any help on this would be greatly appreciated.