[GM:Studio] user-friendly ressource opening
Posted 05 June 2012 - 09:23 AM
I would like to make a small suggestion that would make GM much more user friendly.
You know that when you have a script opened in GameMaker you can hover above any ressoure (sprite, background, object, ...) and the use the context menu to select the bottom option ("show ressource") or F12 to
immediatly open the given ressource.
In Visual Studio there is a simple extension called the "Microsoft Power Productivity Tools". With this you can simply hover the cursor on the given ressource in the script editor and if you hold CTRL down while clicking the
ressource it is immediatly opened. Sure, the F12 key is nearly the same, but the F12 key is on the upper right of my keyboard, the CTRL key however is on the bottom left of my keyboard and much better to reach.
Wouldn't it be great to quickly navigate around like this?
Posted 05 June 2012 - 09:33 AM
Posted 05 June 2012 - 09:37 AM
GM:Next will sort most of these issues as we rewrite the UI completely, this is exactly the sort of thing we will be doing.
Posted 05 June 2012 - 10:29 AM
Okay, just now I understood bout the modal forms had it happen to me right now. Wierd...I am 100% sure I did manage to open another resource from within a script editor without problems some minutes ago...can the script editor be opened in two different ways perhaps?
Edited by BlaXun, 05 June 2012 - 02:41 PM.
Posted 09 June 2012 - 05:32 AM
Script and code windows are different. A script can have other windows above it, a code window (as in a code action in an object) cannot
can the script editor be opened in two different ways perhaps?
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