I'm trying to make a computer enemy A.I where he avoids player1's bullets fired at him, jumps (with gravity) with some sort of intelligence, and also moves left and right on his own (with some sort of intelligence).
I've completely finished creating player1, I'm just stuck on the CPU enemy.
Can anyone help me or give me directions to a proper tutorial of my needs?
My game download link is here, so you can get an idea of what type of platform gravity game I'm working with: http://www.sendspace.com/file/7rgeap
If you have any ideas or improvements that I could add, please feel free to inspire me.
Oh, and
We don't have access to pro version if that makes a difference btw.
Edited by Coreycj, 02 June 2012 - 07:55 AM.











