if score=20
{
instance_create(x,y,obj_bird_ctrl)
};
if score = 30
{
instance_create(x,y,obj_rocket_ctrl)
} ;
if score = 50
{
instance_create(x,y,obj_meteor_ctrl)
} ;
if score=70
{
instance_create(x,y,obj_meteor_ctrl)
};each of these objects which are suppose to spawn are object spawners. here is one of them:
//Create event alarm[0]=300 //Alarm 0 event instance_create(random_range(view_xview,view_wview), view_yview,obj_meteorite); //this is for below alarm[0]=300+random(200) //This will make it a random number between 10 and 20
The problem is, once the score is reached for one spawner, it creates 20 of objects! and it should spawn only one! whats the problem?











