Edited by Slinky, 26 May 2012 - 09:01 PM.
Focusing on Gels
#1
Posted 25 May 2012 - 03:10 PM
#2
Posted 25 May 2012 - 04:14 PM
EDIT: Then again, a slo-mo gel might be a neat addition. It kind of only has one use, but it still stretches the game play some.
Edited by JAk HAk, 25 May 2012 - 04:15 PM.
#3
Posted 26 May 2012 - 09:00 PM
By the way, if you're suggesting "friction" gel, how would it be used?
#4
Posted 29 May 2012 - 10:44 AM
You should also have a gel that floats, using it makes it possible to pass water bodies (or acid, or other fluids).
#5
Posted 29 May 2012 - 06:08 PM
#6
Posted 31 May 2012 - 10:52 AM
#7
Posted 02 June 2012 - 05:36 PM
The third one, obviously. And your electric gel idea is great.Explaination? Like, what would psychic gel do? Would HEAVY gel be heavy, make stuff heavy, or play heavy metal music?
#8
Posted 06 June 2012 - 05:25 PM
Magnet gel, that attracts metal?
Most extra gels are going to require something other than the play to interact with it, such as light and metal...
#9
Posted 07 June 2012 - 05:59 AM
#10
Posted 07 June 2012 - 08:12 AM
Should we agree upon a FPS/FPP (First Person Platformer) game for a start?
#11
Posted 09 June 2012 - 05:51 PM
I think the problem with this topic is that we're making suggestions for an unknown game. It's very hard to come up with good elements if we have no context to compare them to, so for instance we can't tell if an idea is good (suitable) or not in the current state.
Should we agree upon a FPS/FPP (First Person Platformer) game for a start?
Let's agree on 2D, as my 3d skills are not up to par. Unless anyone else likes the idea.
#12
Posted 11 June 2012 - 08:26 AM
#13
Posted 11 June 2012 - 07:57 PM
I'd like to make a note that there is a very high hypothetical level about such a game. I'm just messing around with liquid physics and paint.
Yal, your engine is awesome though.
Edited by Slinky, 11 June 2012 - 07:58 PM.
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