Thanks everyone. Check the game here.
Edited by peter879, 24 August 2012 - 08:05 AM.
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Posted 21 May 2012 - 11:36 AM
Edited by chance, 21 May 2012 - 11:38 AM.
Posted 21 May 2012 - 02:31 PM
It's a good start, but with a little work it'll look/play much better.
1. Put all instructions and health/status bars in a separate banner OUTSIDE the playing screen.
It's annoying to have a large portion of the screen covered by the arrow key symbols. And frankly, those aren't really needed. Just have a small text saying "arrow keys to move". Players will understand.
2. Use a larger (and more interesting) background tile.
The current one is too small, so it repeats over a small scale. Not attractive. Try a stellar background.
3. Provide some explanation of those objects dropped from the spaceships. What are those things? Bombs? Power-ups? Bathroom waste?
Overall a good game, so +1 for effort. Just needs some polish.
BTW, I loved the sound of your bullets hitting the saucer. Sounded like rocks hitting a tin can. Very funny.
Posted 21 May 2012 - 09:06 PM
Posted 22 May 2012 - 02:00 AM
Any game with StarWars music is a win my book.
The Lockheed Martin F-22 Raptor always was my favorite fighter jet.
I did notice something thought, if I may? When you hit the pink UFOs I see a 'jumping sprite glitch'.
Imo the buttons are a little big... just a suggestion.
+1 Otherwise, good start!
Posted 22 May 2012 - 02:41 AM
Thank you for taking time to play the game. Good to see you like the music, I just can't seem to make it loop!
Posted 22 May 2012 - 01:51 PM
in code that would be...
drag and drop would be...
play sound icon, pick your music and set it to 'true'.
Posted 10 June 2012 - 12:55 AM
Edited by mazimadu, 10 June 2012 - 12:55 AM.
Posted 19 June 2012 - 10:06 AM
Nice poem Less lag=interesting game.
If this is your first game. Good try. Not bad. For that you get a poem by me:
I remember old Game Maker games,
Bad graphics and sound in spades,
Boy the times now sure have changed,
But those where the days..
Posted 22 June 2012 - 09:23 AM
Posted 24 June 2012 - 01:39 PM
In my game I have used plenty of code directly because DnD dont work in several situations, like music loop, room changes etc. (dont know why)
How did you get the music to play?
I just made my first HTML5 game...but couldn't get the background music to play.
Note: I used Drag and Drop functions.
Note: Basic sound effects worked fine in my game.
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