But when I restart the room, or even restart the game, the old surface stays in place and won't update. Why?
Thanks
Edited by nhmllr, 20 May 2012 - 12:16 PM.
Posted 20 May 2012 - 12:09 PM
Edited by nhmllr, 20 May 2012 - 12:16 PM.
Posted 20 May 2012 - 12:11 PM
Put surface_free(surface_name) in the room_end event.I just started using surfaces. I have this one surface, and every step I call "draw_clear_alpha(0,0);" to clear out the surface.
But when I restart the room, or even restart the game, the old surface stays in place and won't update. Why?
Thanks
Posted 20 May 2012 - 12:16 PM
Posted 20 May 2012 - 12:17 PM
Put surface_free(surface_name) in the room_end event.
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