How to make a game look less bland
Posted 16 May 2012 - 08:29 PM
Posted 16 May 2012 - 08:57 PM
Different foot-step sounds like when you're walking in grass or on hard surfaces. Birds flying above you, you can hear their flapping wings. Wind in the trees. Add little details here and there and the game starts looking/sounding/feeling less bland.
Posted 16 May 2012 - 09:09 PM
Posted 16 May 2012 - 09:17 PM
Posted 16 May 2012 - 10:39 PM
Posted 17 May 2012 - 04:13 AM
My advice would be to do something unexpected. Skies are generally a generic blue, grass is generally a generic green... but look at this:
There are lots of much more interesting ways to show a simple grass plane and sky, just by getting a little creative and putting a little thought into it.
Edited by Spyro Conspiracy Theorist, 17 May 2012 - 04:14 AM.
Posted 17 May 2012 - 09:07 AM
Posted 17 May 2012 - 09:11 AM
HUD's are Heads-up Display's, they are the items surrounding the screen, such as health, mana, position in a race, ammo, stuff like that.
If you guys don't mind me asking: What are HUDs? Are they views or something?
An I agree, having a cluttered HUD doesn't make the game interesting or 'less bland', it makes it confusing and hard to focus on the game.
Posted 17 May 2012 - 09:15 AM
Posted 17 May 2012 - 09:35 AM
Having no HUD can also make a game looks cool like Mirror edge.
Posted 17 May 2012 - 10:48 AM
If it's done correctly it looks very natural, and it doesn't clutter the playing field with any pop-up displays or health bars.
But like everything else, it's a matter of taste.
Posted 19 May 2012 - 04:34 PM
Posted 19 May 2012 - 06:57 PM
Posted 19 May 2012 - 09:26 PM
Every game has the player, grass and sky. Your game has what everyone else has, and nothing unique or special. Consider finding things that you can't find in (many) other games and putting them in your own.
That's good to do to some extent, but just because something is in every other game doesn't mean it won't be good in your own game. If you really want to have a unique look, then consider putting in a couple of things like this, but be very careful not to overdo it. Don't lose your game in an attempt to make it unique.
Posted 21 May 2012 - 08:25 AM
Posted 21 May 2012 - 10:59 AM
Posted 21 May 2012 - 11:25 AM
Posted 21 May 2012 - 06:36 PM
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