I haven't been using Game Maker since version 7, I was wondering if support for specular maps and normal maps has been added to the already supported diffuse maps, or if they go by some other name in this engine and I was previously unaware of the support.
Thanks
spec maps, normal maps
Started by human_aft3r_all, May 13 2012 09:37 PM
3 replies to this topic
#1
Posted 13 May 2012 - 09:37 PM
#3
Posted 13 May 2012 - 09:49 PM
Specular maps and normal maps are not supported by GM (at least not at the moment).
One important change in GM 8.1, however, was the support for using surfaces simultaneously with 3D mode, which allows fast real-time manipulation of textures. This can be used to fake effects such as specular and normal mapping.
One important change in GM 8.1, however, was the support for using surfaces simultaneously with 3D mode, which allows fast real-time manipulation of textures. This can be used to fake effects such as specular and normal mapping.
#4
Posted 14 May 2012 - 07:49 AM
GM doesn't support it. If you use GM8.0, you can take a look at my GM OGRE example. One of the materials there has specular and normal mapping with a fancy light flying around it.
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