I had a stroke of genius when reading the above post and I like the idea of a mystery.
j/k it sounds fun. But just having the survival-aspect alone, might not be enough. Have you considered adding a touch of mystery? Maybe the character can find a secret cave with artifacts of another survivor (or one who didn't survive).
Your stranded on an island after your plane crashed and have to survive with a small group of other people, while trying to survive you notice your group is having extremely bad luck, and you slowly come to the conclusion that someone is trying to kill off the surviving members, but you are unsure who that member is. Everyone is wary that there is a killer midst them and is watching each other closely. The game would primarily consist of gathering wood/food and creating shelters to stay alive from the elements, as well as trying to create a signal fire and help signs on the beach, while keeping an eye out for saboteur who attempts to foil your plan of getting off the island and creating diversions which pin the blame on other members of the group. During the middle of the game a member of the party is found dead with a few clues left around the body, this slowly escalates until there are only a few members remaining although the player can choose at anytime to eliminate the person they think is the killer. At anytime you can start up a discussion with any surviving member and learn clues about them and the other survivors. You eventually hear rumors that the plane crashing is no accident and they suspect the killer was sent to eliminate everyone on the plane...
(They'd never suspect that the killer is them =p) Okay not really the killer is actually someone else, but no-one would guess that ending lol.
Sounds so juicy! I want to play.
Darn why must I be so good at designing games and twists. XD
*Totally copyrighted idea* lol =p
Well no, but if someone uses it credit would be awesome
Edited by fluidic ice, 24 May 2012 - 04:22 PM.