i have the game in full-scale mode for the res in the global game settings
and i set the border of the window to false
view_wview[0]=window_get_width() window_set_showborder(0) window_set_size(window_get_width()+1,480)
i know there is a way to make it not stretch the sprites at all..
Edited by flxp, 04 May 2012 - 04:55 AM.











