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PlanIt V0.25


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#101 TheUltimate

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Posted 14 September 2012 - 03:01 AM

Psst... Stop just saying "bump." Post some progress updates or screenshots or something to show what's coming in the next update. :thumbsup:
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#102 junhalestone

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Posted 15 September 2012 - 09:14 AM

@ TheUltimate - will do, but progress is slow at the moment. Will try to resume at full pace in about 2-3 weeks when I am less busy :)
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#103 junhalestone

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Posted 21 September 2012 - 06:14 PM

bump.
Work begins again in a couple of weeks.
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#104 pupo

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Posted 22 September 2012 - 06:59 PM

Hopefully you'll be back again. You're the most dedicated developer I have worked with.
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#105 junhalestone

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Posted 23 September 2012 - 12:39 PM

Thanks for the compliment :)

I will definitely resume work at some point on this - the coding I made was extremely tidy for the majority of the game for this very reason. I just tend to burn out after a while. In the past my code has been messy so I haven't been able to return to the game, but this time I made sure it was all good so it should be fine.

Please continue to show your support for this game - it really boosts my morale and encourages me to add features when I get feedback!
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#106 junhalestone

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Posted 25 September 2012 - 04:32 PM

Bump.
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#107 junhalestone

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Posted 28 September 2012 - 07:18 PM

Bump.
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#108 junhalestone

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Posted 06 October 2012 - 09:33 AM

Bump.
Need more motivation - please leave feedback if you play the game so I can resume this project!
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#109 n.mill99

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Posted 06 October 2012 - 06:23 PM

This game had looked interesting but your posts are annoying the heck out of me... I had watched this topic to track the progress of your game and am no longer going to due to your bump posts filling up my email inbox. :confused: And in reply to your above post, If you don't have motivation to work on your game and want people just to post here "so you can continue your project", game design is not for you. Doesn't the thought of finishing this game enough motivation for you? Just work on and complete your game and have fun with it! ;)
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#110 junhalestone

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Posted 06 October 2012 - 07:28 PM

@n.mill99 - I'm sorry to have come across in this way. So far I have put about 200 hours into this game, and am a quarter complete - the thought of putting three times as much work as I already have done into a game is fairly daunting and I don't know of another designer round here who has motivated themselves to do that. I'm horribly busy with other work and can spare about 2 hours a week at the moment, so the next 600 hours would take 6 years at this rate. That's my dilemma and the reason why I am in need of motivation. I really want to finish the game, yes, but unless I have a large amount of support I really find it difficult to make myself work on the game.

I'll update this topic next time I add to the game - thanks for everyone's support so far!
JUN
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#111 TheUltimate

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Posted 10 October 2012 - 02:23 AM

This game had looked interesting but your posts are annoying the heck out of me... I had watched this topic to track the progress of your game and am no longer going to due to your bump posts filling up my email inbox. :confused: And in reply to your above post, If you don't have motivation to work on your game and want people just to post here "so you can continue your project", game design is not for you. Doesn't the thought of finishing this game enough motivation for you? Just work on and complete your game and have fun with it! ;)

Unfortunately, I have to agree with this. I'd rather see a meaningful update once every three weeks instead of a "Bump" every few days. You have a bunch of other unfinished games; why don't you work on those for a while and take a break from this one? Getting things done, even with another project, will likely restore your motivation.
I'll undo the -rep for you, though.

...the thought of putting three times as much work as I already have done into a game is fairly daunting and I don't know of another designer round here who has motivated themselves to do that. I'm horribly busy with other work and can spare about 2 hours a week at the moment...

Hey, we're in the same boat. You're not the only one who works on something for months. Not only am I still working on my first game after more than a year, there's a game I started last year where I'm redoing EVERYTHING: The graphics, the levels, some of the gameplay, etc. It's been slow and feedback has been scarce due to very few people being interested in the game, but I'm definitely progressing bit by bit despite not having much free time.

Edited by TheUltimate, 10 October 2012 - 02:28 AM.

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#112 junhalestone

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Posted 08 November 2012 - 08:22 PM

Sorry I have to stop this falling off the end of the WIP list - progress is still on hold but hopefully I can resume it at some point :(
Sorry everyone.
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#113 n.mill99

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Posted 16 March 2013 - 11:09 PM

I think this might be dead :(
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#114 pupo

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Posted 07 May 2013 - 10:07 PM

I think this might be dead :(

Well, then Its about to be resurrected next month..


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#115 junhalestone

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Posted 11 May 2013 - 11:16 AM

Yeah, so I'm resuming work on this game in a month's time (starting June 10th sort of time).

If you have any suggestions, ideas or feedback, please say now, before work restarts. That way, the features you suggest can be added and problems with the game can be fixed early on.

 

Thanks for the support, everyone.


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#116 HelpMyFellowPeople

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Posted 17 May 2013 - 04:39 AM

Although this game went a completely different way from which I imagined it, it is still very very well done. I applaud you junhalestone. It is very enjoyable to play and I would love to see it finished! It has so much potential. Im still working on the idea I originally had. Altering it a bit though with mouse movement and stuff lol


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