[JAM 6] ◊ ORIGAMI ◊ 7th place!
Posted 26 June 2012 - 08:32 PM
I felt some nostalgy by playing your game (the music,the graphics,the puzzles...everything).
When I finished,I said:Nooo an unfinished puzzle game...Lol.
I want more levels.
Posted 28 June 2012 - 04:18 AM
Posted 06 July 2012 - 04:36 AM
Posted 24 July 2012 - 01:47 AM
Edited by TheUltimate, 24 July 2012 - 01:48 AM.
Posted 01 September 2012 - 01:13 AM
I always like games based on themes like children's games, songs, music and little activities like chess and origami. So naturally the name of this got me interested enough. I wished this game was longer.
Though I seem to encounter some bugs:
-The achievement appeared at the time I got it. But after completing the stage and heading to the next, it appears briefly again... Also appears briefly in the instruction screen. Is there any way to view all the achievements at once?
-Sometimes after folding I get teleported to another part of the screen. I don't think this is intended...
But a major bug is that many times during level 8, the folds refused to 'unfold' when I right-clicked on the dots, so I couldn't progress, and currently I'm stuck there...
Other than that, the artwork is pretty impressive. I especially like how the 'dots' flash and that crease effect (is that what you call it? The lines for folding?)
Well I enjoyed this game a lot and I'm looking forward to the full version! +1.
EDIT: Got pass Level 8. Found out how to get around the bugs.
Edited by Changgi, 01 September 2012 - 07:05 AM.
Posted 02 September 2012 - 09:46 PM
"OK, I just tried Origami v 0.5. The way the game works is simply AWESOME! 'Folding' the screen has to be a VERY unique concept. I didn't think stuff like this could be implemented!"
Haha thanks! Just remember, next time you think "I have a neat idea" and then start second-guessing yourself, you might be onto something...
"I wished this game was longer."
So do I. I'm making more levels as soon as I have time to get the bugs out of the game. Another game of mine is a lot closer to completion, so Iím focusing on that for now.
My plan for Origami is to have two or three sets of levels, but itís dependent on how well I can fix all the glitches and how many good ideas I can put in.
ĒThough I seem to encounter some bugs:Ē
Achievements: Itís been unchanged since the rushed Jam version, so itís really buggy. Iím completely redoing it.
Folding: Yeah, itís unintended. Itís a side effect of the collision code.
Unfolding: Explanationís in the first post.
"Other than that, the artwork is pretty impressive. I especially like how the 'dots' flash and that crease effect (is that what you call it? The lines for folding?)"
Thanks! I've gotten a lot of mixed opinions on the artwork, actually. On one hand, it's consistent and has a nice texture, but on the other hand, the qualityís a bit lower than what I usually make. Take what you will of it.
"Well I enjoyed this game a lot and I'm looking forward to the full version! +1."
Thanks! I appreciate it!
Posted 27 February 2013 - 03:56 AM
9 was far too easy, I cleared it without even thinking, and 10 is kind of annoying, not so much for the puzzle itself, which is brilliantly done, just for the jumps which seem to be just constantly out of reach.
- The difficulty curve. I know some of the levels aren't in order of increasing difficulty at the moment, but what I'd like to know is what you thought of the current content. Is it too easy and repetitive? Just right? That sort of thing.
Folding is fine, just wish there was some in-game indication of it refusing to unfold because I'm stood too close to it's x or y lines.
- Whether the new version of folding is self-explanatory enough (it's at the bottom of page 3)
The achievements seem kind of pointless now that I look at it, I think it would be a better idea to place "collectibles" instead. Maybe have origami craft sheets lying around or something.
- Should I keep the achievements? They were only there to fulfill the Jam 6 handicap.
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