I felt some nostalgy by playing your game (the music,the graphics,the puzzles...everything).
When I finished,I said:Nooo an unfinished puzzle game...Lol.
I want more levels.
Posted 26 June 2012 - 08:32 PM
Posted 28 June 2012 - 04:18 AM
Posted 06 July 2012 - 04:36 AM
Posted 24 July 2012 - 01:47 AM
Edited by TheUltimate, 24 July 2012 - 01:48 AM.
Posted 01 September 2012 - 01:13 AM
Edited by Changgi, 01 September 2012 - 07:05 AM.
Posted 02 September 2012 - 09:46 PM
Posted 27 February 2013 - 03:56 AM
9 was far too easy, I cleared it without even thinking, and 10 is kind of annoying, not so much for the puzzle itself, which is brilliantly done, just for the jumps which seem to be just constantly out of reach.- The difficulty curve. I know some of the levels aren't in order of increasing difficulty at the moment, but what I'd like to know is what you thought of the current content. Is it too easy and repetitive? Just right? That sort of thing.
Folding is fine, just wish there was some in-game indication of it refusing to unfold because I'm stood too close to it's x or y lines.- Whether the new version of folding is self-explanatory enough (it's at the bottom of page 3)
The achievements seem kind of pointless now that I look at it, I think it would be a better idea to place "collectibles" instead. Maybe have origami craft sheets lying around or something.- Should I keep the achievements? They were only there to fulfill the Jam 6 handicap.
Posted 18 May 2013 - 10:01 PM
I haven't posted here in a while. ![]()
There will be an update to this game sometime soon, probably in the next month or so. So far, I've redone the folding system and it's a lot faster and less buggy. The upcoming version will just be improvements to existing content; all the new stuff will be implemented gradually after I have a more solid foundation to build on.
I've also done part of the crafting system mentioned earlier in the topic. It's pretty cool. The player guy unfolds into a piece of square paper and refolds into whatever item you want. You can turn into a crane to fly over chasms, for example. I'm planning to add the ability to do it to certain enemies too - you can force them to unfold and refold into items that help you through the level.
Posted Yesterday, 09:07 AM
Have you fixed bugs that have to do with not folding properly or "sticking" to platforms?
From the screenshot I didn't actually notice any change, but I guess it's just subtle.
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