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Collision Point Earth


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#1 dsl2007

dsl2007

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Posted 25 April 2012 - 11:36 AM

-Collision Point Earth-
by dnhtech

Uses the 'Caster' Ogg extension by MoaCube and Marius Utheim.

Arcade/Classic/Retro
GM Version: Game Maker 8
OS: XP/Vista(32b&64b)/Win 7(32b&64b)
Fixed screen resolution: 1024x600@45fps

Game Information
As the main operator of three plasma turrets, you must protect four satellites
from being destroyed while traveling across the galaxy.
Randomly generated colored enemy plasmas add a different spin to classic game play.
Contains five game modes Easy, Medium, Hard, Survival and Classic.
Twenty stages with bonus stage.

4-28-2012
Zip file link - CPE2012_28apr_large.zip @ 33mb (with background music)
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Zip file link - CPE2012_28apr_small.zip @ 13mb (no background music)


Controls
A,W,D or Left,up,down arrow keys - (A, left)Blue, (W, up)Red, and (D, right)Yellow turret
S key - Change target icon tracking speed.
F1 or P - Pause game / Help info
Mouse - Aim attacks
Esc - Exits game

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Edited by dsl2007, 28 April 2012 - 02:25 PM.

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#2 dsl2007

dsl2007

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Posted 28 April 2012 - 02:27 PM

April 28 2012 update
+ Removed some script calls and replaced them with code.
+ Re-equilized some sounds that had too much low end(bass).
+ Added markers for yellow plasmas to help players with blue-yellow color blindness.

- The background music version on some systems still has a short pause on load when changing songs.
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