UH-Oh
#1
Posted 23 April 2012 - 11:08 PM
1. a platformer sprite of a man in black jacket and black pants: sunglasses and ak-47 both ways! i dont care if it is just 1 image i will animate it! but more animated more credit! (120 x 120)
2. Sorta like zombie sprites but no green but purple and complete black eyes. (120 x 120)
3.steel floor with nails and every thing (48 x 48)
lots of credit will be givin!
the game will be called "Insainaty Arcade!"
Thanks!
G!G!
#2
Posted 25 April 2012 - 07:37 AM
Not sure if this is the style you're looking for...1. a platformer sprite of a man in black jacket and black pants: sunglasses and ak-47 both ways! i dont care if it is just 1 image i will animate it! but more animated more credit! (120 x 120)
#3
Posted 25 April 2012 - 11:57 AM
#4
Posted 25 April 2012 - 04:38 PM
#5
Posted 26 April 2012 - 06:26 AM

i changed the shading on the man slightly. also heres a purple zombie.
#6
Posted 26 April 2012 - 04:23 PM
Can you Plz make them walk and make the zombie attack? plz? for...double the credit?!?
Vpc
Edited by Graphic Galore!, 26 April 2012 - 05:16 PM.
#7
Posted 26 April 2012 - 08:31 PM
i changed the shading on the man slightly. also heres a purple zombie.
The proportions of this zombie are off.
The legs are too short and chest too tall.
The legs look normal for the man with the gun because he has clothing over some of his anatomical detail, but the zombie doesn't, so you need to compensate.
The arms of the man with the gun are also messed up.
His right arm is too short, it should be bent
His head shape also has some problems as well.
You should also try working on how you draw hands and clothing.
The clothing is pillow-shaded, and doesn't have any folds.
You can't see much detail in the hands.
Edited by KygonsCube, 27 April 2012 - 12:44 AM.
#8
Posted 26 April 2012 - 09:38 PM
#9
Posted 26 April 2012 - 09:56 PM
#10
Posted 26 April 2012 - 11:05 PM
i changed the shading on the man slightly. also heres a purple zombie.
The proportions of this zombie are off.
The left arm is too long, and the way you shaded the arms makes it look like the left arm is closer to view instead of the right.
The legs are too short and chest too tall.
The legs look normal for the man with the gun because he has clothing over some of his anatomical detail, but the zombie doesn't, so you need to compensate.
Zombies are supposed to look wrong.
#11
Posted 27 April 2012 - 12:31 AM
Zombies are supposed to look wrong.
The person who made the request didn't provide information on any such details, thus it's a generic zombie that you'd assume is anatomically correct, while distorted by decay or injuries. That wouldn't include having larger than normal body parts (chest and left arm), or bad shading on the arms.
#12
Posted 27 April 2012 - 04:48 AM
no they arent.... they're just sloppily thrown together in photoshop.those are 3d renders, the shading is automatic.
The man was traced from a photo of a soldier so the arms are indeed correct lengths and bendyness.The arms of the man with the gun are also messed up.
His right arm is too short, it should be bent like his left arm << (I meant that as in bent in general, not in that specific position).
His head shape also has some problems as well.
animating them is a bit out of my realmCan you Plz make them walk and make the zombie attack? plz? for...double the credit?!?
#13
Posted 27 April 2012 - 09:12 PM
#14
Posted 27 April 2012 - 10:05 PM
The man was traced from a photo of a soldier so the arms are indeed correct lengths and bendyness.
The arms of the man with the gun are also messed up.
His right arm is too short, it should be bent like his left arm << (I meant that as in bent in general, not in that specific position).
His head shape also has some problems as well.
That's an awkward position for his right arm to be in then I guess.
Even then, the shading doesn't show his elbow (Unless what looks like the shoulder is the elbow, then it's even more of an awkward position), it looks like only his forearm appears thus a really short arm.
Edited by KygonsCube, 27 April 2012 - 10:07 PM.
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