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#1 True Valhalla

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Posted 22 April 2012 - 11:15 PM

CAPSULE is a really weird interactive experience. While it is considered complete, it is not really much of a game, and I have no idea if anyone will like it or even get it. But, I had a heap of fun making this game, and I hope you'll enjoy it too! It was made in 48 hours for Ludum Dare's 10 year anniversary competition.

Play it here (web)

Controls:

LMB - positive interaction
RMB - negative interaction

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#2 Futhark

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Posted 22 April 2012 - 11:31 PM

Makes sense to me. I like how it gathers together all the different clicks and evaluates your actions at the end of it.

How many different "outcomes" are there? And is there one ultimate good or bad one?
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#3 True Valhalla

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Posted 22 April 2012 - 11:36 PM

Makes sense to me. I like how it gathers together all the different clicks and evaluates your actions at the end of it.

How many different "outcomes" are there? And is there one ultimate good or bad one?


Glad to hear it!

There are 4 ways to reach the game over screen, and I'd say those final actions are ultimately good/bad, yes. Repeat play throughs will give different results :)
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#4 Futhark

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Posted 22 April 2012 - 11:39 PM

*wonders if he's the only one here who tried to steal candy from the baby* :whistle:
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#5 ZeplashStudios

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Posted 23 April 2012 - 10:37 AM

This 'game' feels rather pointless, but is good fun. is it only one level? and I do like the multiple outcomes. but it still doesn't truly seem like it's finished. maybe add a correct way to finish a level then to move on to the next. not all positive maybe some negatives too. if you get what i'm saying?
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#6 True Valhalla

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Posted 23 April 2012 - 01:20 PM

There are 3 "negative" endings and 1 "positive" ending so it's not all positive :) It is very short, and I would have loved to add more levels but this is what I achieved in 48 hours and I'd like to consider it complete for the sake of the competition. I like the concept and may develop a sequel one day, though, which would be more in depth with a lot more scenarios and content.
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#7 iSeiren

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Posted 23 April 2012 - 05:49 PM

This 'game' feels rather pointless, but is good fun. is it only one level? and I do like the multiple outcomes. but it still doesn't truly seem like it's finished. maybe add a correct way to finish a level then to move on to the next. not all positive maybe some negatives too. if you get what i'm saying?


To be fair all games are pointless. But we make/play them because it is fun to do so.
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#8 Desert Dog

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Posted 27 April 2012 - 04:12 AM

Well, it's an odd game for sure!

I think it looked nice, and the concept is cool, but.. I just didn't feel like I was *playing* anything. I just clicked randomly, read textboxes, until the end screen came up.

A time would have been nice, and a few stats. E.g. did something positive happen in that last click? Did something happen at all?

Having a bar(s) going up/down would have helped this out a bit.

But eh, I'm rambling. A 48 hour game, good job. G'luck with the Ludum Dare thing.
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