So it has come to my attention that an update to GM: HTML5 has broken one of our features in our engine.
We have around 4 layers of backgrounds in each level, 3 of the backgrounds move horizontally determining the speed of the player. Here is the code I created for this:
//---Different Scrolling In Background Speeds (Parallax Effect)---// background_x[1] = -0.05*view_xview[0] //The first background moves at a quarter of the view's speed background_x[2] = -0.1*view_xview[0] //The second background moves six tenths of the view's speed background_x[3] = -0.2*view_xview[0] //The third background moves as fast as the character background_x[4] = -0.3*view_xview[0] //The forth background moves as fast as the character
Now, somehow, whichever background is under the effect of this code, disappears in the HTML5 version, backgrounds that are not under the effect, are not effected by this bug. This used to work fine until a recent GM: HTML5 update.
Tried contacting YoYoGames about this, but apparently this problem might have been fixed in the GM: Studio version, because it seems GM: HTML5 is not being update for awhile now, and this bug is stopping us from actually releasing a new beta release...
Please help!
Charlie











