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Sprites Needed *Credit System* Updated! 11th


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#41 Myhijim

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Posted 07 May 2012 - 09:18 AM

@skallen

You can remove that tileset if you wish as i have it now, cheers
Btw what would you suggest the tile size be?

Edited by Myhijim, 07 May 2012 - 09:27 AM.

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#42 skallen640

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Posted 07 May 2012 - 10:03 AM

Atm they are 225*225 ( like requested) but I guess you can scale it down pretty easily.
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#43 Myhijim

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Posted 07 May 2012 - 10:53 AM

Cheers

Maybe it would be easier for you to do variations not in tileset form but 1 by 1
Depends if you want to or not, i dont mind :) Im just glad ou were able to make me some brilliant sprites :D

Btw everyone, Inventory system for my game is about 3/4 complete ;)And ive started to incorperate your graphics majorly

EDIT:List UPDATED!

EDIT2: Skallenif you do variations itll get you a bonus lets say.... 30 points

Edited by Myhijim, 07 May 2012 - 11:08 AM.

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#44 skallen640

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Posted 07 May 2012 - 11:06 AM

I'm on it as soon as I get to my computer. Planning on having cracks, burned tires, road kills(?) and maybe traffic cones/signs flipped over.
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#45 Myhijim

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Posted 07 May 2012 - 11:10 AM

Road kills, tyre burns and the traffic signs stuff, can they be seperate?

Just so i can add them where i want them
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#46 skallen640

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Posted 07 May 2012 - 11:33 AM

Of course! Was planning that from the start.
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#47 Myhijim

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Posted 08 May 2012 - 02:26 AM

Whole Topic is cleaned up :biggrin:

By the way.... If anyone is doing an entire set of them for example, all the roads and their variations, please tell me as then we can avoid confusion and time wasting of others.

Cheers Myhijim
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#48 skallen640

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Posted 08 May 2012 - 07:47 AM

I'm on road variations!

Nothing else atm
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#49 BurntFish

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Posted 08 May 2012 - 09:43 AM

Can I have two weeks "off" as in a really really slow picture production? I've got two weeks until the exams and I need all the revision I can get.
I'll still make stuff, it's just that it'll come out dramatically slower
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#50 Myhijim

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Posted 08 May 2012 - 09:53 AM

Sure thats absolutly fine :biggrin:

I think some of us should team, honestly :happy:

Well today, just an update on what ive done, finished up the looting side of the inventory and added a spitting zombie, however it needs much tweaking :down:

Next thing on my list is the equiping part of the inventory, then saving your inventory data

@Skallen

Can you seperate the road sprites?

Edited by Myhijim, 08 May 2012 - 10:38 AM.

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#51 skallen640

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Posted 09 May 2012 - 01:05 PM

Whipped something fast together (as i feel i haven't been so active), but it turned out pretty good. They are atm 225x225px, but i assume you can just resize and turn them as you see fit.

Posted Image

Good enough?

Edited by skallen640, 09 May 2012 - 01:05 PM.

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#52 Myhijim

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Posted 09 May 2012 - 09:16 PM

I like them ::lmao::

Lets say + 15 points
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#53 Myhijim

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Posted 10 May 2012 - 09:25 PM

Anyone want to have a go at the player sprite :unsure:

I give anyone who makes one i like an additional 40 points
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#54 skallen640

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Posted 11 May 2012 - 08:34 PM

Fences and doors, are they supposed to be in 3/4 view or something? Or completely top-down? I mean... for it to fit in with the walls you'd have to see atleast some of the front and not just the top.
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#55 Myhijim

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Posted 12 May 2012 - 02:40 AM

Front on as it is the texture actually drawn at a point distance to the player
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#56 Myhijim

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Posted 17 May 2012 - 08:23 AM

ON HOLD!!!

ALL SPRITES ON HOLD!

Just because i am trialing some 3d work ;)
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