Game module planning
Posted 18 April 2012 - 04:52 PM
Assume I have three rooms for a board game:
0. Main Menu
1. Game room ... with the main board on it.
2. Editor ... for creating custom boards
Should each of these rooms be in a separate game so that they only get sent to the browser when they are in use, or should thy all be in the same application? Will GM send them all at once or one at a time? Or can I control that?
Posted 26 April 2012 - 02:23 AM
room_goto(roomname); // Change roomname to the room you want to switch to room_goto_next(); // This will go to the next room available room_goto_previous(); // This will go to a previous room (The room above the current)
Its best to keep it all in the same game and change rooms when needed. This way, the people playing your game don't have to link off to another webpage and have to sit through another loading screen.
Edited by dereklarue, 26 April 2012 - 02:28 AM.
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