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Simple GML Physics engine.


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#1 swang99

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Posted 18 April 2012 - 02:12 AM

For some reason I just decided to make GML physics engine after using Gamemaker studio for a while. Here's what I got done already. It still have bugs need to be fix tho. Download

I'm not trying to make a full featured physics engine like box2d or gmphysics but a simple physics engine with at least these features:
gravity, friction, forces, collision and torque.

Currently I have done the friction and collision but there are still some bugs.
What still need to be done are gravity and torque motion (ie when the object rotate or spin when collide).

Well if anyone can give me some ideas on improvement that will be great and also possible to integrate verlet physics.

Edited by swang99, 18 April 2012 - 02:13 AM.

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#2 cj sniper 98

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Posted 17 August 2012 - 04:35 PM

Can you make a gm8 version?
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#3 Sirosky

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Posted 17 August 2012 - 04:37 PM

Just use a converter:

http://gmc.yoyogames...howtopic=505903
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#4 iceshield

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Posted 18 August 2012 - 05:18 AM

converter fails , says File is corrupted
i really want to see this :D
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#5 cj sniper 98

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Posted 19 August 2012 - 03:42 PM

converter fails , says File is corrupted
i really want to see this :D

Yeah make a gm8 version please
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#6 Chris_Devl

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Posted 19 August 2012 - 04:57 PM

I'm really looking forward to seeing this engine completed. :D
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