Jump to content


Photo
- - - - -

GMC Jam #6 - 72 Hour Competition


  • This topic is locked This topic is locked
1814 replies to this topic

#421 creativebunch

creativebunch

    The Bunchiest

  • GMC Member
  • 901 posts
  • Version:GM:Studio

Posted 23 April 2012 - 04:05 PM

@Snail_Man - yes, TV said Monday, no matter what.

BTW, what's that chat link, and where's the countdown timer again?


Edit = typo

The chat link is a link to a chat... Primarily for GameMaker.
The link to the countdown timer is just below the chat link.
  • 0

#422 HayManMarc

HayManMarc

    The HayMan

  • GMC Member
  • 1297 posts
  • Version:GM:Studio

Posted 23 April 2012 - 04:10 PM

Thanks creativebunch, but where are they? Can someone please post the links?
  • 0

#423 Snail_Man

Snail_Man

    Level Builder

  • GMC Member
  • 1521 posts
  • Version:GM:Studio

Posted 23 April 2012 - 04:37 PM

Thanks creativebunch, but where are they? Can someone please post the links?

They're both in the first post, but sure.

Chat
http://talkwith.thegmc.com/

clock
http://nocturnegames...CJam_Clock.html
  • 0

#424 HayManMarc

HayManMarc

    The HayMan

  • GMC Member
  • 1297 posts
  • Version:GM:Studio

Posted 23 April 2012 - 05:12 PM

Thanks, Snail_Man. Forgive my temporary blindness, I see it on the first post now. Sucks to get old. :P
  • 0

#425 CaptainLepidus

CaptainLepidus

    GMC Member

  • GMC Member
  • 850 posts
  • Version:GM:HTML5

Posted 23 April 2012 - 07:05 PM

To make a really good tranquility game, I think the best way to start off is to ask yourself "what do I like to do when playing a video game" and then remove all those things from the game concept you've planned. :P


The issue with that for me is that I like the tranquil moments, like taking time to explore interesting scenery. What always irked me about some games is the beautiful backgrounds outside the playing area that you can never explore... Take CellFactor: Psychokinetic Wars. That was a good game, but a lot of the time I spent on the map "Storage Facility" was just staring at the unreachable, vast areas outside the level. Maybe I'm weird. I don't know. All I do know is that I'd like to make a game where you could explore all the little areas.

Anyway, I have an idea for a game to make this jam. Don't know if it will fit the theme or not so I may or may not do it.

Edited by CaptainLepidus, 23 April 2012 - 07:05 PM.

  • 0

#426 Furritus

Furritus

    Just another Ferret

  • GMC Member
  • 287 posts
  • Version:GM8

Posted 23 April 2012 - 08:47 PM

shoot, maybe ill go and crack the handicap right now...
  • 0

#427 Nocturne

Nocturne

    Nocturne Games

  • Administrators
  • 22568 posts
  • Version:GM:Studio

Posted 23 April 2012 - 09:39 PM

Anyway, I have an idea for a game to make this jam. Don't know if it will fit the theme or not so I may or may not do it.


The theme is not obligatory, and if you don't mind winning and not picking the next theme you can make your game...



  • 0

#428 11clock

11clock

    Christian Pacifist

  • GMC Member
  • 2197 posts
  • Version:GM:Studio

Posted 23 April 2012 - 09:46 PM

I'm not going to join this jam if the theme is tranquility or anything that forces me to make a casual game. Casual games are not my cup of tea, thank you.
  • 0

#429 CaptainLepidus

CaptainLepidus

    GMC Member

  • GMC Member
  • 850 posts
  • Version:GM:HTML5

Posted 23 April 2012 - 09:53 PM

I'm not going to join this jam if the theme is tranquility or anything that forces me to make a casual game. Casual games are not my cup of tea, thank you.


I don't think you understand what a "casual game" is. It's one that doesn't require hours and hours to play. Casual games can be action-packed, and there's no reason non-casual games should be.

And yeah, Nocturne, but the chance to pick the theme is half the fun Posted Image
  • 0

#430 IceMetalPunk

IceMetalPunk

    InfiniteIMPerfection

  • GMC Elder
  • 9483 posts
  • Version:GM:Studio

Posted 23 April 2012 - 09:59 PM


I'm not going to join this jam if the theme is tranquility or anything that forces me to make a casual game. Casual games are not my cup of tea, thank you.


I don't think you understand what a "casual game" is. It's one that doesn't require hours and hours to play. Casual games can be action-packed, and there's no reason non-casual games should be.

And yeah, Nocturne, but the chance to pick the theme is half the fun Posted Image

Heck, if I ever won, I'd make the theme something like "To Be Announced" so everybody freaks out at first, thinking there's no theme yet :lol: . I'm evil :devil: .

-IMP

*EDIT* Or (God help us) "Discord". That's just setting it up for mind-numbing insanity. And possibly ponies. Insane ponies...let's hope I never win :P .

Edited by IceMetalPunk, 23 April 2012 - 10:01 PM.

  • 1

#431 11clock

11clock

    Christian Pacifist

  • GMC Member
  • 2197 posts
  • Version:GM:Studio

Posted 23 April 2012 - 10:08 PM


I'm not going to join this jam if the theme is tranquility or anything that forces me to make a casual game. Casual games are not my cup of tea, thank you.


I don't think you understand what a "casual game" is. It's one that doesn't require hours and hours to play. Casual games can be action-packed, and there's no reason non-casual games should be.

And yeah, Nocturne, but the chance to pick the theme is half the fun Posted Image

But still, I can't work with such a theme. If this happens to be the theme, however, I think I have an idea for a game that, instead of following the theme, mocks the theme instead. :P
  • 0

#432 IceMetalPunk

IceMetalPunk

    InfiniteIMPerfection

  • GMC Elder
  • 9483 posts
  • Version:GM:Studio

Posted 23 April 2012 - 10:11 PM



I'm not going to join this jam if the theme is tranquility or anything that forces me to make a casual game. Casual games are not my cup of tea, thank you.


I don't think you understand what a "casual game" is. It's one that doesn't require hours and hours to play. Casual games can be action-packed, and there's no reason non-casual games should be.

And yeah, Nocturne, but the chance to pick the theme is half the fun Posted Image

But still, I can't work with such a theme. If this happens to be the theme, however, I think I have an idea for a game that, instead of following the theme, mocks the theme instead. :P

Mockery of the theme is still incorporating the theme...just so you know ;) . So it would still apply and you'd get to pick the next theme. See? Thinking outside the box is fun :thumbsup: .

-IMP
  • 0

#433 orange08

orange08

    Art Game Movement

  • GMC Member
  • 2254 posts
  • Version:GM:HTML5

Posted 23 April 2012 - 10:14 PM

...let's hope I never win :P .


Yes, let's.
  • 1

#434 Docopoper

Docopoper

    You are observant!

  • GMC Member
  • 1287 posts
  • Version:GM:Studio

Posted 23 April 2012 - 10:14 PM

Yeah, if you don't want to make a tranquil game - just set up a story about how the world used to be tranquil until such and such happened, and send the player on a mission to defeat the force that ruined the tranquillity. Basically just steal Rayman 1's plot.
  • 0

#435 Snail_Man

Snail_Man

    Level Builder

  • GMC Member
  • 1521 posts
  • Version:GM:Studio

Posted 23 April 2012 - 10:15 PM

I'm not going to join this jam if the theme is tranquility or anything that forces me to make a casual game. Casual games are not my cup of tea, thank you.

Tranquility doesn't exactly "force" you to make a casual game. It just sort of encourages it.

EDIT: super ninja'd

Edited by Snail_Man, 23 April 2012 - 10:19 PM.

  • 0

#436 Ysmor

Ysmor

    GMC Member

  • New Member
  • 84 posts
  • Version:GM8

Posted 23 April 2012 - 10:16 PM

Maybe make a line somewhere saying ("See that tranquil moon in the distance, yea - no-one lives their!")
::lmao::
  • 0

#437 TerraFriedSheep

TerraFriedSheep

    GMC Member

  • GMC Member
  • 3185 posts
  • Version:GM:Studio

Posted 23 April 2012 - 10:21 PM

I'm actually really looking forward to this jam! Really want to enter, and really want to play the games afterwards!

Can't say for sure how long I'll be able to play each game for, or even if I'll be able to play them all, but I'll *aim* to do several each night because I feel if I enter, I owe it to everyone else who enters to try their games! If I don't manage to play them all, then I apologise in advance, but at least I'm making my intentions clear :turned:
  • 0

#438 Furritus

Furritus

    Just another Ferret

  • GMC Member
  • 287 posts
  • Version:GM8

Posted 23 April 2012 - 10:24 PM

I'm not going to join this jam if the theme is tranquility or anything that forces me to make a casual game. Casual games are not my cup of tea, thank you.

The theme is not forced at all. And its open to interpretation, tranquility for someone may mean a bloodbath of bunnies.
  • 0

#439 HayManMarc

HayManMarc

    The HayMan

  • GMC Member
  • 1297 posts
  • Version:GM:Studio

Posted 23 April 2012 - 10:47 PM

So, where's that Valhalla fella with the next letter? The way I see it, if there's a different letter where the q should be, then its not tranquility. If the letter is in a different spot, and still fits with tranquility, then I'm thinking it is tranquility. Does that make sense or does sense make that none??

Heehee.
  • 0

#440 Docopoper

Docopoper

    You are observant!

  • GMC Member
  • 1287 posts
  • Version:GM:Studio

Posted 23 April 2012 - 10:51 PM

So, where's that Valhalla fella with the next letter? The way I see it, if there's a different letter where the q should be, then its not tranquility. If the letter is in a different spot, and still fits with tranquility, then I'm thinking it is tranquility. Does that make sense or does sense make that none??

Heehee.


Until then though - I think we can safely assume that it's eja_u_a_ion... Sorry - that word just caught me by surprise when I was compiling my list. :P
  • 0

#441 IceMetalPunk

IceMetalPunk

    InfiniteIMPerfection

  • GMC Elder
  • 9483 posts
  • Version:GM:Studio

Posted 23 April 2012 - 11:12 PM


I'm not going to join this jam if the theme is tranquility or anything that forces me to make a casual game. Casual games are not my cup of tea, thank you.

The theme is not forced at all. And its open to interpretation, tranquility for someone may mean a bloodbath of bunnies.

I can totally see that. "Time for a nice, relaxing sunbath on my lawn--what?! Why are there so many bunnies here threatening to ruin my peace? The only way I'll get any (*achem*) tranquility around here is to kill all those damn rabbits!" :lol:


So, where's that Valhalla fella with the next letter? The way I see it, if there's a different letter where the q should be, then its not tranquility. If the letter is in a different spot, and still fits with tranquility, then I'm thinking it is tranquility. Does that make sense or does sense make that none??

Heehee.


Until then though - I think we can safely assume that it's eja_u_a_ion... Sorry - that word just caught me by surprise when I was compiling my list. :P

Wow. That would certainly make for some interesting (and completely inappropriate) games. I don't think that's it, though...just a gut feeling ;) .

I love how many people have at least subconsciously latched onto the idea that the theme is tranquility. I, for one, welcome our presumptuous overlords :P .

-IMP
  • 0

#442 True Valhalla

True Valhalla

    ಠ_ಠ

  • GMC Member
  • 5277 posts
  • Version:Unknown

Posted 24 April 2012 - 12:01 AM

THEME: _ r a _ _ _ _ _ i _ _

It's down to 94 possible combinations. Everyone is getting VERY presumptuous about the theme, I think it will actually be quite a surprise :)
  • 0

#443 TerraFriedSheep

TerraFriedSheep

    GMC Member

  • GMC Member
  • 3185 posts
  • Version:GM:Studio

Posted 24 April 2012 - 12:10 AM

THEME: _ r a _ _ _ _ _ i _ _

It's down to 94 possible combinations. Everyone is getting VERY presumptuous about the theme, I think it will actually be quite a surprise :)


From this, I'm gonna alter my intial guess of abcdefghijk to eradication!
  • 0

#444 JAk HAk

JAk HAk

    sepius fidelis

  • New Member
  • 713 posts
  • Version:GM:HTML5

Posted 24 April 2012 - 12:14 AM

I'm going with translation or fragmenting.
  • 0

#445 xot

xot

    GMC Dismember

  • GMC Elder
  • 4775 posts
  • Version:GM:Studio

Posted 24 April 2012 - 12:21 AM

I'm on to you, TV! All this time you've just been a clever spam bot. Well, you've just lost my business, Travelocity! :verymad:
  • 1

#446 Snail_Man

Snail_Man

    Level Builder

  • GMC Member
  • 1521 posts
  • Version:GM:Studio

Posted 24 April 2012 - 12:23 AM

A couple guesses:

grannysmith: A game about apples? lol.
transmuting: Could be interesting.
tranquility: Nobody's guessed this :whistle:
grandaddies: Very close to grandbabies, which has been nerf'd
fragmenting: Kinda boring and generic.
  • 0

#447 True Valhalla

True Valhalla

    ಠ_ಠ

  • GMC Member
  • 5277 posts
  • Version:Unknown

Posted 24 April 2012 - 12:27 AM

With 5 days until the comp and so few possibilities left, I probably shouldn't be ruling out too many more themes.

I'm on to you, TV! All this time you've just been a clever spam bot. Well, you've just lost my business, Travelocity! :verymad:


The Amazing Race brainwashed me! I couldn't help it!
  • 0

#448 TheUltimate

TheUltimate

    Life is Awesome

  • GMC Member
  • 1084 posts
  • Version:GM8

Posted 24 April 2012 - 12:32 AM

"Cranberries" and "orangejuice!" I forsee a lot of food-themed games...
Well, that's it for my guesses. Don't wanna fixate on one or two possible words, get ideas for it, and then find out the theme's something entirely different lol.
  • 0

#449 orange08

orange08

    Art Game Movement

  • GMC Member
  • 2254 posts
  • Version:GM:HTML5

Posted 24 April 2012 - 12:38 AM

"Cranberries" and "orangejuice!" I forsee a lot of food-themed games...


I'm an orange and I support this message.

wait maybe i should be offended

Edited by orange08, 24 April 2012 - 12:38 AM.

  • 4

#450 kikjezrous

kikjezrous

    Seer of Spaaace

  • GMC Member
  • 637 posts
  • Version:GM8.1

Posted 24 April 2012 - 01:03 AM

brandishing, crackbrains, cranberries, dragonflies, dramatizing, eradicating, eradication, erasability, fractioning, fragilities, fragmenting, fragmentize, fragrancies, franchising, grandaddies, grandbabies, grandiosity, grapefruits, gravitating, gravitation, gravitative, tracklaying, trafficking, tranquility, tranquilize, transacting, transaction, transfixing, transfusing, transfusion, translating, translation, transmuting, transpiring, transposing...



  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users