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GMC Jam #6 - 72 Hour Competition


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#881 Snail_Man

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Posted 28 April 2012 - 05:29 PM

My game is about two moon exploring robots, who land on the wrong side of the sea of tranquility.
They also need to collect coins to pay their way through alien tollbooths. Here's an (old) screenshot
Posted Image

Edited by Snail_Man, 28 April 2012 - 05:29 PM.

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#882 NicroGames

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Posted 28 April 2012 - 05:44 PM

<snip>

Looks pretty good. Do you use lots of instances for the destroyable terrain? (I guess that's what it is)

Btw, what do you guys think of the graphics in my game?
Posted Image

Sorry, I feel kind of bad for promoting myself like this :sweat:

Edited by NicroGames, 28 April 2012 - 05:48 PM.

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#883 Snail_Man

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Posted 28 April 2012 - 05:58 PM

<Snip>

Yeah, I used a standered distructable terrain, then layered over it with a surface. Even though there can be many instances at once in the room, I've never seen the FPS dip below 55/60.

Those graphics look pretty neat! :)
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#884 NicroGames

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Posted 28 April 2012 - 06:08 PM


<Snip>

Yeah, I used a standered distructable terrain, then layered over it with a surface. Even though there can be many instances at once in the room, I've never seen the FPS dip below 55/60.

Those graphics look pretty neat! :)

I see. Good luck with your project then.

Good, thanks!

Edited by NicroGames, 28 April 2012 - 06:08 PM.

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#885 orange08

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Posted 28 April 2012 - 07:28 PM

Posted Image
My game fits in quite well with the theme now. The scenery is pleasant and tranquil, and also you can spray Z's at enemies to make them to sleep, then toss them around for your own purposes.

I'm having a bit of trouble, though... I'm not sure if using a white-rectangle-door as the exit is a very good idea. What do you guys think?
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#886 TerraFriedSheep

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Posted 28 April 2012 - 07:55 PM

I'm having a bit of trouble, though... I'm not sure if using a white-rectangle-door as the exit is a very good idea. What do you guys think?


The white door doesn't really fit in as it is. How about he jumps down a hole or something?
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#887 orange08

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Posted 28 April 2012 - 08:05 PM

No, a hole would not work well.
I think I'll change it to this orb with lines spinning around it:
Posted Image
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#888 Davve

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Posted 28 April 2012 - 08:26 PM

Looking good everyone! As for my game...

Spoiler


Doesn't this picture just scream "Tranquility"? :rolleyes:
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#889 NicroGames

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Posted 28 April 2012 - 08:30 PM

Looking good everyone! As for my game...

Spoiler


Doesn't this picture just scream "Tranquility"? :rolleyes:

Well, it looks nice :rolleyes:
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#890 dadio

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Posted 28 April 2012 - 08:40 PM

Wow. Some really cool entries this time! I hope alla these manage to get finished on time!
Alotta new faces around too which is great! :yes:

Also @NAL: Laughed when I saw Mark. +1 for you.

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#891 NAL

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Posted 28 April 2012 - 09:32 PM

Mine's done. Not the most serious of entries in the universe, but unlike my GMC Jam 5 entry it should hopefully not induce nausea in anyone :)

YoYo Games link: heeyar

Posted Image
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#892 Furritus

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Posted 28 April 2012 - 09:36 PM

Mine's done. Not the most serious of entries in the universe, but unlike my GMC Jam 5 entry it should hopefully not induce nausea in anyone :)

YoYo Games link: heeyar

Posted Image

makes me think of nocturnes profile pic here in the gmc
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#893 Nocturne

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Posted 28 April 2012 - 10:16 PM

makes me think of nocturnes profile pic here in the gmc


Canīt imagine why... Posted Image
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#894 TheUltimate

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Posted 28 April 2012 - 10:28 PM

Alrighty, going to start working on my game for today. I'm just wondering if you guys would like to try the game and tell me what you think. I really like the concept but I'd like to get some feedback from the rest of the community too.
Everything in the foreground is still a placeholder btw, that's why I haven't posted any screenshots yet.
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#895 Magik

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Posted 28 April 2012 - 10:33 PM

Alrighty, going to start working on my game for today. I'm just wondering if you guys would like to try the game and tell me what you think. I really like the concept but I'd like to get some feedback from the rest of the community too.
Everything in the foreground is still a placeholder btw, that's why I haven't posted any screenshots yet.

Seems pretty cool.
Are you using a mask? The character shakes when you hold down a direction towards a wall when hes next to it.
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#896 TheUltimate

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Posted 28 April 2012 - 10:44 PM

Thanks. :)
And... I have never had that issue before. I'll see what I can do about it.
What do you think about the concept itself?

Edited by TheUltimate, 28 April 2012 - 10:48 PM.

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#897 Magik

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Posted 28 April 2012 - 10:55 PM

I like it, it reminds me of kirby's epic yarn.
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#898 11clock

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Posted 28 April 2012 - 11:36 PM

I finished making all of the levels in my game. Next up is to make the ending and get the achievement to work!

Posted Image
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#899 Rusty

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Posted 29 April 2012 - 12:08 AM

I would like to apologize for the wait, and the lack of presentation, I am currently busy with another Jam project, but I have listened to the fans and you have received.

The first complete Jam entrant is here! Shoot the Pidgeon 2!

Now that I've wasted that 5 minutes, I should get back to work on a decent game. But don't fear loyal fans, a movie is surely in production somewhere.
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#900 TerraFriedSheep

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Posted 29 April 2012 - 12:17 AM

We're just over 1 day old now, and there's some good looking stuff appearing in the games topic! I've managed to work on and off throughout the day and am very pleased with my progress! That's it for today though, time for sleep + spontaneous idea generation (hopefully!) :)

Edit: The link to my post isn't the link that it gives me, so kinda guessing at the link!
Edit 2: Sod it, the link won't work, and bed is more important right now!

Edited by Soulsnatcher, 29 April 2012 - 12:20 AM.

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