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GMC Jam #6 - 72 Hour Competition


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#861 chance

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Posted 28 April 2012 - 11:54 AM

Still looking for an idea here. So I asked myself "what activity makes me feel most tranquil afterward?" But I had to rule that one out. (Not family friendly.)

OK... which is the second-most tranquil thing?
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#862 _226266

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Posted 28 April 2012 - 12:48 PM

How do i post the game to the competition ?
do i just start an post on the games forum with "GMC Jam #6 in description or title ?
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#863 Snail_Man

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Posted 28 April 2012 - 12:54 PM

How do i post the game to the competition ?
do i just start an post on the games forum with "GMC Jam #6 in description or title ?

No, you have to make a post in this topic. Make sure you have some content though (Say, a screenshot, or a demo, or a design doc.

Edited by Snail_Man, 28 April 2012 - 12:55 PM.

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#864 _226266

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Posted 28 April 2012 - 01:27 PM


How do i post the game to the competition ?
do i just start an post on the games forum with "GMC Jam #6 in description or title ?

No, you have to make a post in this topic. Make sure you have some content though (Say, a screenshot, or a demo, or a design doc.


do i make an reply in that forum now and update it under development ?
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#865 Snail_Man

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Posted 28 April 2012 - 01:30 PM



How do i post the game to the competition ?
do i just start an post on the games forum with "GMC Jam #6 in description or title ?

No, you have to make a post in this topic. Make sure you have some content though (Say, a screenshot, or a demo, or a design doc.


do i make an reply in that forum now and update it under development ?

Yup :)
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#866 Nocturne

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Posted 28 April 2012 - 01:37 PM

Okay, some blatant self promotion...

Posted Image


Oh YEAH! I am soooooooo happy that I can compete this Jam as the theme has really got my creative juices flowing! I hope everyone else is coming along too and I'm looking forward to seeing how you all interpret this theme and incorporate the handicap into your games...
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#867 RekNepZ

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Posted 28 April 2012 - 01:43 PM

Okay, some blatant self promotion...

Posted Image


Oh YEAH! I am soooooooo happy that I can compete this Jam as the theme has really got my creative juices flowing! I hope everyone else is coming along too and I'm looking forward to seeing how you all interpret this theme and incorporate the handicap into your games...

There goes all my chances of winning...
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#868 Nocturne

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Posted 28 April 2012 - 01:46 PM

Lol! Nah... I'm in the competition, and I'm creating a game, but I don't think it would be fair if I take any prizes as I DO work at YoYo Games and I am an Admin on the forums. I'm just making something for the hell of it, and if by any chance it places, then my prizes will go to the next highest placed...
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#869 Davve

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Posted 28 April 2012 - 02:16 PM

Lol! Nah... I'm in the competition, and I'm creating a game, but I don't think it would be fair if I take any prizes as I DO work at YoYo Games and I am an Admin on the forums. I'm just making something for the hell of it, and if by any chance it places, then my prizes will go to the next highest placed...

And besides, great graphics does not guarantee great gameplay ;)
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#870 Nocturne

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Posted 28 April 2012 - 02:38 PM


Lol! Nah... I'm in the competition, and I'm creating a game, but I don't think it would be fair if I take any prizes as I DO work at YoYo Games and I am an Admin on the forums. I'm just making something for the hell of it, and if by any chance it places, then my prizes will go to the next highest placed...

And besides, great graphics does not guarantee great gameplay ;)


True, true... Posted Image
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#871 orange08

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Posted 28 April 2012 - 02:51 PM

My game is coming along quite nicely. I've been focusing on graphics too much though. It's time to add some puzzling obstacles and stuff... man, this Jam has got me sweating bullets! I hope I finish my game on time!
Recent screenshot:
Posted Image

Do the mountains in the platform dimension clutter it up too much? I'm not sure If I like them :S
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#872 Nocturne

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Posted 28 April 2012 - 02:59 PM

The mountains look good... they add depth so I like em!
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#873 Snail_Man

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Posted 28 April 2012 - 03:09 PM

Can someone link me to a DLL that plays .oggs? I've tried googleing it with no luck, and I'm tired of having .Midi-s in my jam games
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#874 Magik

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Posted 28 April 2012 - 03:34 PM

Anyone know why I can't post images on the thread?
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#875 speedchuck

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Posted 28 April 2012 - 03:40 PM

Do the mountains in the platform dimension clutter it up too much? I'm not sure If I like them :S

I like them!
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#876 thatshelby

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Posted 28 April 2012 - 03:44 PM

Can someone link me to a DLL that plays .oggs? I've tried googleing it with no luck, and I'm tired of having .Midi-s in my jam games



Here's a copy of SuperSound.dll i keep in my dropbox, because the link is down: http://db.tt/2zcQEATp

It's pretty straightforward: load the sounds in a controller/game start object using SS_LoadSound

Play the sounds using SS_PlaySound or SS_LoopSound

Stop them using SS_StopSound

Pause/Resume using SS_PauseSound and SS_ResumeSound

call SS_Unload before exiting the game.


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#877 coppolaemilio

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Posted 28 April 2012 - 03:48 PM

Can someone link me to a DLL that plays .oggs? I've tried googleing it with no luck, and I'm tired of having .Midi-s in my jam games

Try with supersound.dll
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#878 TerraFriedSheep

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Posted 28 April 2012 - 04:08 PM

Do the mountains in the platform dimension clutter it up too much? I'm not sure If I like them :S


Yeah the mountains look good, without them the scene wouldn't really be set :thumbsup:
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#879 HayManMarc

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Posted 28 April 2012 - 04:39 PM

Ahhhh... A good night's sleep, the kids are taken care of -- I'm looking forward to a very productive day! Looks like we got some cool games coming out of this jam. Can't wait to play them all and write reviews! Good luck, everyone, and good coding!
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#880 11clock

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Posted 28 April 2012 - 05:21 PM

My game is called Sleepy Maneuver. After a long day of hard work, a robot is running low on batteries. You need to guide the robot to the station by controlling the red and blue blocks as well as telling it to jump when needed. Be careful, the robot can only jump a limited number of times, and you have no control over the robot's movement!

Posted Image

Edited by 11clock, 28 April 2012 - 05:23 PM.

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