Convert .gmmod to .d3d
Posted 14 April 2012 - 04:38 AM
Posted 14 April 2012 - 10:33 AM
Found Here: http://sandbox.yoyog...02726-project-k
When I try and load a .gmmod or a .gmmod that has been renamed to .d3d I get:
action number 1
of Create Event
for object objControl:
Error reading real.
Posted 14 April 2012 - 03:15 PM
I'm pretty sure the terrain In Slayer's project K example needs to be made with his terrain editor (correct me if I'm wrong).
If it were me, I would use P3DC (no, I'm not trying to tell you to change), but how you want to develop your game is entirely up to you
Best of luck trying to solve your problem.
Posted 15 April 2012 - 10:26 AM
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