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Ludum Dare - FINISHED


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#1 True Valhalla

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Posted 08 April 2012 - 10:58 AM

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UPDATE: Ludum Dare has now started finished! The theme was: "Tiny World" :)

I made a post about this the last time the 48 hour game development competition 'Ludum Dare' was hosted, and it was great to see so many GameMaker users get involved. Nearly 1000 games were created in just 48 hours, based around a community-chosen theme!

On April 20th-23rd, Ludum Dare is hosting it's 10 year anniversary event, and this competition is bound to be the biggest yet. Developers can enter using any tool, including GameMaker which has proven to be particularly suitable for this type of event.

It's an amazing social experience that is entertaining, challenging, and unique. Both novice users and pros can take a lot away from this competition, and having entered myself I would highly recommend it for all.

Check out the Ludum Dare website for more information.

I hope to see a LOT of you there...this year Ludum Dare will be massive, it's something no game developer should miss!
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#2 Furritus

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Posted 08 April 2012 - 11:02 AM

woot! ill try to join it... just need to learn a few more things is all
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#3 makerofthegames

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Posted 08 April 2012 - 11:25 AM

So they're not happening at precisely the same time this time? Great! :biggrin: I might consider joining perhaps maybe. :ninja:
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#4 Nocturne

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Posted 08 April 2012 - 11:35 AM

I'd say that I will join, but you all know that it'd be a lie... However, I will have some spare time so I might be able to give it a go this time! And the GMC Jam #6 is the weekend after LD, so you can have two solid weeks of game-making fun!
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#5 RedOctober

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Posted 08 April 2012 - 12:32 PM

I'll consider it. It'll be dependent on my workload. XD
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#6 Spydog

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Posted 08 April 2012 - 12:43 PM

So many jams! Wish I could enter this LD, but alas I will be out of town and without a computer.

That being said, for all you who plan on entering this (or the next GMC Jam), a great little book recently released that might be useful. It's called "The Game Jam Survival Guide", written by the veritable indie game wizard Christer Kaitila, and you can check it out here. I certainly learned a lot from it, so hopefully you all can get something out of it too. :)

Now to wait for the GMC Jam... -wrings hands in anticipation-
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#7 orange08

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Posted 08 April 2012 - 12:50 PM

I'm gonna really try to enter this time. (will be my first time)
Any hints on what the theme is? I thought last time they let you vote on which theme you like best?
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#8 Cakefish

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Posted 08 April 2012 - 02:04 PM

Why must all comps/jams be timed just before CW deadlines/exams? RRRWWWOOORRRGGGHHH!!!
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#9 speedchuck

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Posted 08 April 2012 - 05:24 PM

I might possibly be considering thinking about giving serious thought to entering this competition, assuming that school doesn't interfere...
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#10 thatshelby

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Posted 09 April 2012 - 01:26 AM

Most certainly entering this time. Eagerly awaiting. I recently got a new computer, and I'll be working with dual monitors for the first time. Perfect timing to get adjusted to my new equipment... I hope I can put it to good use. I'll try to give you a run for your money, TV.
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#11 chance

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Posted 09 April 2012 - 11:48 AM

Any hints on what the theme is? I thought last time they let you vote on which theme you like best?

Here's the suggestion list so far: http://tinyurl.com/ld23themes There's about 13,000 suggestions... with about 100 submissions every day, with 11 days to go.

Voting on such a large list could be very interesting. The winner might have just 5 votes. :tongue:

Edited by chance, 09 April 2012 - 11:49 AM.

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#12 True Valhalla

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Posted 10 April 2012 - 10:11 AM

Most certainly entering this time. Eagerly awaiting. I recently got a new computer, and I'll be working with dual monitors for the first time. Perfect timing to get adjusted to my new equipment... I hope I can put it to good use. I'll try to give you a run for your money, TV.


I'm sure you will! :)

The big decision for me is whether to go HTML5 or Windows EXE. You literally get thousands of plays if it's a HTML5 game, but of course you have the performance restrictions and bugs to consider.

Very undecided.
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#13 TerraFriedSheep

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Posted 10 April 2012 - 11:31 AM

The big decision for me is whether to go HTML5 or Windows EXE. You literally get thousands of plays if it's a HTML5 game, but of course you have the performance restrictions and bugs to consider.

Very undecided.


Go for the HTML5! It's a great opportunity to test your ability at the relatively new format and the extra feedback you will get will be well worth it!
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#14 True Valhalla

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Posted 11 April 2012 - 06:35 AM

I think I'm actually edging towards HTML5. Just from the figures I've seen, HTML5 games get thousands of plays more during the comp, which means more potential for votes.

Normally I'd prefer the processing power of the Windows EXE, but I've been using HTML5 a lot lately so I'm confident I can produce something decent :)
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#15 thatshelby

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Posted 11 April 2012 - 07:30 PM

I would choose HTML5 as well... If only I could.
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#16 chance

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Posted 11 April 2012 - 10:23 PM

I would choose HTML5 as well... If only I could.

You don't choose HTML5. HTML5 chooses you. (I have no idea wtf that means. But it sounds very profound after 3 shots of mezcal.)



I'm confident I can produce something decent :)

Which LD contest are you entering? The usual 48-hr compo, or the 72-hr Jam?
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#17 True Valhalla

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Posted 11 April 2012 - 11:26 PM


I would choose HTML5 as well... If only I could.

You don't choose HTML5. HTML5 chooses you. (I have no idea wtf that means. But it sounds very profound after 3 shots of mezcal.)



I'm confident I can produce something decent :)

Which LD contest are you entering? The usual 48-hr compo, or the 72-hr Jam?


The 48-hr competition, not the 72-hr jam.
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#18 thatshelby

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Posted 12 April 2012 - 02:53 AM

I'm doing the 48h computer unless my game ends up taking longer, in which case i'll do the jam.
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#19 True Valhalla

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Posted 12 April 2012 - 04:15 AM

I'm not really a fan of the jam (Ludum Dare jam for those thinking I mean GMC jam)...the comp is much better. You'll get much less plays and comments if you enter the jam.
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#20 JAk HAk

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Posted 12 April 2012 - 08:17 AM

I just checked my schedule and was pleasantly surprised to find I don't have any major school projects or tests to study for that weekend. I'm quite pleased, as I've been meaning to participate in one of these for a while now. The GMC Jam, on the other hand... not so lucky; busy weekend the 28th for me.

Edited by JAk HAk, 12 April 2012 - 08:21 AM.

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#21 Yal

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Posted 12 April 2012 - 10:52 AM

It's likely that I'm going to be busy during the 28th-weekend, but I'm not sure yet. I'll keep my fingers crossed.


One fun thing is that every single Jam since Sneak, I've worked with some sort of engine to a completely different game for around a week before the jam starts, then lost'd interest right before the jam started and ending up making something completely different from scratch. Anyone else using to do this?

This time around I think I'll use one of my actual released engines and see if I can scourge up some bonus popularity using the PR from the jam entry...
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#22 GeoS

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Posted 12 April 2012 - 07:47 PM

Ludum Dare is still the superior experience, I must concede. They don't even offer prizes and what they're doing is unparalleled.

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#23 True Valhalla

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Posted 16 April 2012 - 09:42 AM

Voting on the first round of themes has started!
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#24 orange08

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Posted 16 April 2012 - 01:18 PM

Those themes are terrible. I only saw 3 of them that I was "okay" with.
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#25 True Valhalla

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Posted 16 April 2012 - 01:37 PM

There are 4 or 5 rounds of voting, with over 100 themes to choose from. It's not just these themes (I only gave my +1 to about 3 of them).
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#26 True Valhalla

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Posted 19 April 2012 - 12:39 AM

Bump:

Less than 2 days until Ludum Dare!! This event will be huge, don't miss it!
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#27 Furritus

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Posted 19 April 2012 - 02:10 AM

i have been voting for ai/non direct conrtol
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#28 True Valhalla

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Posted 19 April 2012 - 02:26 AM

I've been voting for themes with a slower pace (or any that would suit HTML5 better :P)
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#29 Dangerous_Dave

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Posted 19 April 2012 - 09:14 AM

I've been voting for themes that I think will make for a good range of interpretations. I quite liked the variety that the last theme "Alone" brought, it didn't make it tedious playing a lot of games.

Of course, with a competition like this, even a constricting theme would probably get a wide variety of interpretations, due to the number of entries, the quick and experimental nature of the competition, and the type of people that enter.
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#30 True Valhalla

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Posted 19 April 2012 - 09:25 AM

I want to try and be more experimental and weird this time, so themes that support that are getting my vote too...like you said, ones with potential for variety.
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#31 Dangerous_Dave

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Posted 19 April 2012 - 09:50 AM

My game Copy Killer got 58th in the innovation category last time around (well into the hundreds for every other category), so if I enter this time around, I'll try to beat that :D
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#32 True Valhalla

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Posted 19 April 2012 - 10:03 AM

I'm still trying to match the 8th in graphics I got the first time I entered haha!
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#33 Ysmor

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Posted 20 April 2012 - 06:50 AM

This comp sounds too difficult for me. Posted Image
I'll just stick to the 6th GMC jam.

Edited by Ysmor, 20 April 2012 - 06:52 AM.

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#34 Furritus

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Posted 20 April 2012 - 07:12 PM

5 HOURS!!! LEts go!
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#35 Ysmor

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Posted 20 April 2012 - 07:19 PM

When do you find out the theme? :D
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#36 Furritus

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Posted 20 April 2012 - 07:21 PM

in 5 hours :D!
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#37 Ysmor

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Posted 20 April 2012 - 07:24 PM

haha, fair enough - gives no time for extra thought! :D
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#38 Furritus

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Posted 20 April 2012 - 08:08 PM

well its pretty easy to see the trend if you look at previous voting charts. BUt i guess not everyone has analytical skills like me ;D
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#39 True Valhalla

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Posted 20 April 2012 - 10:03 PM

It's always a surprise to me. LD delivers some of the hardest themes.

3 hours!
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#40 Nocturne

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Posted 20 April 2012 - 10:51 PM

I guess my "analytical skills" are null too as I have no idea what the theme will be... and unfortunately none of them really grab me.... However that may be a good thing as it means I have an equal chance of creating a game for all possible themes!
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#41 True Valhalla

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Posted 20 April 2012 - 11:03 PM

Now under 2 hours :)

Good luck everyone!
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#42 Dangerous_Dave

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Posted 21 April 2012 - 12:50 AM

10 minutes! Thought of ideas for the 3 potential themes you hadn't thought of ideas for earlier, TV?
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#43 Ysmor

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Posted 21 April 2012 - 12:51 AM

Where can you see them!?!?!?!
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#44 True Valhalla

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Posted 21 April 2012 - 12:53 AM

I haven't actually, if it's those I'm screwed anyway :P

@Ysmor, The last round of voting is the finalists from the other rounds, so it will be one of those 20 themes in round 5.
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#45 Ysmor

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Posted 21 April 2012 - 12:54 AM

Link? D:
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#46 Follomania

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Posted 21 April 2012 - 12:59 AM

I thought about participating in the Ludum Dare this weekend, but alas, I have a pumpkin field to burn tomorrow. I could skip the burning, but I'm afraid lighting things on fire with a flame thrower beats programming when it comes to being awesome.
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#47 True Valhalla

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Posted 21 April 2012 - 01:01 AM

The theme for LD 23 was just announced:

Tiny World
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#48 blopit

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Posted 21 April 2012 - 01:05 AM

Only me or did Ludum Dare sites not working >.<
Also theme is meh :/
I'll try to come up with something though
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#49 True Valhalla

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Posted 21 April 2012 - 01:07 AM

I love the theme, it was one of my favorites.

Site always goes down around this time, it's getting tons of traffic.
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#50 Blake

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Posted 21 April 2012 - 01:08 AM

The site is working for me but it's VERY slow. I'd say that it can't handle all the traffic it's getting at the moment.

The first thing that came to mind when seeing the theme was 'lemmings'. Hmm... :tongue:
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