Jump to content


Photo

Ludum Dare - FINISHED


  • Please log in to reply
175 replies to this topic

#121 Dangerous_Dave

Dangerous_Dave

    GMC Member

  • Global Moderators
  • 9278 posts
  • Version:Unknown

Posted 22 April 2012 - 07:04 AM

Wow, awesome, can't wait to play it! (and I notice the GM8 provided sprite there :P)
  • 0

#122 Furritus

Furritus

    Just another Ferret

  • GMC Member
  • 280 posts
  • Version:GM8

Posted 22 April 2012 - 07:11 AM

haha, pretty cool screenshots guys :D!

@Dangerous_dave thats a pond , which makes it even cooler
  • 0

#123 Blake

Blake

    GMC Member

  • GMC Member
  • 443 posts
  • Version:GM:Studio

Posted 22 April 2012 - 08:05 AM

Third and final screenshot. Pretty much done, just adding a few finishing touches :smile:

Spoiler

Edited by Blake, 22 April 2012 - 08:06 AM.

  • 0

#124 True Valhalla

True Valhalla

    ಠ_ಠ

  • Retired Staff
  • 4938 posts
  • Version:GM:Studio

Posted 22 April 2012 - 08:35 AM

My game has a very "Lemmings" feel to it, IMP :P
  • 0

#125 Harrk

Harrk

    GMC Member

  • GMC Member
  • 183 posts
  • Version:GM8

Posted 22 April 2012 - 09:08 AM

Third and final screenshot. Pretty much done, just adding a few finishing touches :smile:

Spoiler

Can't wait to play it, I love your style :P
  • 0

#126 Dangerous_Dave

Dangerous_Dave

    GMC Member

  • Global Moderators
  • 9278 posts
  • Version:Unknown

Posted 22 April 2012 - 09:59 AM

Same here!
  • 0

#127 Ysmor

Ysmor

    GMC Member

  • New Member
  • 84 posts
  • Version:GM8

Posted 22 April 2012 - 12:09 PM

http://www.host-a.ne...eroid Annex.exe - Tell me what you guys think
  • 0

#128 Harrk

Harrk

    GMC Member

  • GMC Member
  • 183 posts
  • Version:GM8

Posted 22 April 2012 - 12:44 PM

http://www.host-a.net/u/Ysmor/Asteroid%20Annex.exe - Tell me what you guys think


When the asteroids got bigger they would sometimes hit your planet before giving you chance to react. Then later on, somewhere around 200~ points (the last time I looked), a bunch of asteroids just came out of nowhere and killed me instantly xD.
  • 0

#129 Ysmor

Ysmor

    GMC Member

  • New Member
  • 84 posts
  • Version:GM8

Posted 22 April 2012 - 01:18 PM

Thanks for playing it! I've fixed a few things(Made the big asteroids move slower, and spawn off screen - and reduced the amount of asteroids that spawn at the 3-5min mark) hopefully this version is allot easier to complete.

Link: http://www.host-a.ne...eroid Annex.exe

- Ysmor
  • 0

#130 Harrk

Harrk

    GMC Member

  • GMC Member
  • 183 posts
  • Version:GM8

Posted 22 April 2012 - 01:43 PM

Finished, time to sleep - finally!

Posted Image

Download: here
  • 0

#131 Furritus

Furritus

    Just another Ferret

  • GMC Member
  • 280 posts
  • Version:GM8

Posted 22 April 2012 - 02:11 PM

ysmor, that game was getting heated at the end :D
very difficult on a laptop, considering you have to move your mouse on to a microscopic + sign to level up a skill, and then click it to use it. im sure settign up some hotkeys would be MUCH apreciated.
btw i still won, with a trackpad... like a boss

Edited by Furritus, 22 April 2012 - 02:12 PM.

  • 0

#132 11clock

11clock

    Christian Pacifist

  • GMC Member
  • 1534 posts
  • Version:GM:Studio

Posted 22 April 2012 - 02:14 PM

11clock, your game is brutal! Well made, but ruthless!

Thank you. The game is designed to be very difficult, but possible.

Edited by 11clock, 22 April 2012 - 02:17 PM.

  • 0

#133 Ysmor

Ysmor

    GMC Member

  • New Member
  • 84 posts
  • Version:GM8

Posted 22 April 2012 - 02:18 PM

ysmor, that game was getting heated at the end :D
very difficult on a laptop, considering you have to move your mouse on to a microscopic + sign to level up a skill, and then click it to use it. im sure settign up some hotkeys would be MUCH apreciated.
btw i still won, with a trackpad... like a boss



haha very nice!
I was thinking of hotkeys, but I'm lazy! :) Thanks for playing too! :)

Game is now entered.
http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11268
  • 0

#134 Blake

Blake

    GMC Member

  • GMC Member
  • 443 posts
  • Version:GM:Studio

Posted 22 April 2012 - 04:23 PM

Entry finished and submitted, and it's only 2:20am! :tongue:

http://www.ludumdare...eview&uid=11039

Enjoy! I'm off to bed.
  • 0

#135 thatshelby

thatshelby

    GMC Member

  • GMC Member
  • 3823 posts
  • Version:GM8

Posted 22 April 2012 - 04:57 PM

Posted Image

It's a tower defense now.

I only have 1 or 2 sounds, a reademe to write, and I'm done.
  • 0

#136 daz

daz

    GMC Member

  • GMC Member
  • 798 posts
  • Version:GM:Studio

Posted 22 April 2012 - 07:40 PM

Wow. I found a bug in which variables are leaking out of scripts into the local scope, and this has set me back hours. Going to have to scratch my new gameplay element desire because of this.
  • 0

#137 IceMetalPunk

IceMetalPunk

    InfiniteIMPerfection

  • Retired Staff
  • 9314 posts
  • Version:Unknown

Posted 22 April 2012 - 08:41 PM

4 hours left...and between the last update and now all I've done was sleep. I suppose my prediction was correct that I won't finish this in time, but maybe I'll still continue to work on it anyway for post-LD release ;) .

-IMP
  • 0

#138 johnki

johnki

    GMC Member

  • GMC Member
  • 519 posts
  • Version:GM:Studio

Posted 22 April 2012 - 09:09 PM

Didn't get it nearly as close to what I originally wanted as I had hoped, but here's my entry: http://www.ludumdare...review&uid=8693

It's a bit awkward, what with the AI being able to get stuck on buildings really easily, but it'll make for bases being made more systematically, I suppose.

You also have to send them back to where they were if you want them to continue working after they've slept. Was going to make their return automatic, but the method I was using wasn't working (I think I ended up fixing the problem later on >.>) and I ended up not coming back to it. Might go ahead and put that in, but the AI are going to continue to be dunces. :P
  • 0

#139 xot

xot

    media multimixer

  • Global Moderators
  • 4653 posts
  • Version:GM:Studio

Posted 22 April 2012 - 10:38 PM

Nice job, guys!

I'm with IMP on this one. I'm not going to finish for the compo. I had a luxurious and much need sleep instead of torturing myself any longer. I'm still up for the jam though.

Spoiler

  • 0

#140 True Valhalla

True Valhalla

    ಠ_ಠ

  • Retired Staff
  • 4938 posts
  • Version:GM:Studio

Posted 22 April 2012 - 11:12 PM

I'm done!

CAPSULE is a really weird interactive experience. While it is considered complete, it is not really much of a game, and I have no idea if anyone will like it or even get it. But, I had a heap of fun making this game, and I hope you'll enjoy it too!

Play it here (web)

---------

Controls:

LMB - positive interaction
RMB - negative interaction

Posted Image


  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users