Ludum Dare - FINISHED
#121
Posted 22 April 2012 - 07:04 AM
#122
Posted 22 April 2012 - 07:11 AM
@Dangerous_dave thats a pond , which makes it even cooler
#123
Posted 22 April 2012 - 08:05 AM
Edited by Blake, 22 April 2012 - 08:06 AM.
#124
Posted 22 April 2012 - 08:35 AM
#125
Posted 22 April 2012 - 09:08 AM
Can't wait to play it, I love your styleThird and final screenshot. Pretty much done, just adding a few finishing touches
Spoiler
#126
Posted 22 April 2012 - 09:59 AM
#127
Posted 22 April 2012 - 12:09 PM
#128
Posted 22 April 2012 - 12:44 PM
http://www.host-a.net/u/Ysmor/Asteroid%20Annex.exe - Tell me what you guys think
When the asteroids got bigger they would sometimes hit your planet before giving you chance to react. Then later on, somewhere around 200~ points (the last time I looked), a bunch of asteroids just came out of nowhere and killed me instantly xD.
#129
Posted 22 April 2012 - 01:18 PM
Link: http://www.host-a.ne...eroid Annex.exe
- Ysmor
#131
Posted 22 April 2012 - 02:11 PM
very difficult on a laptop, considering you have to move your mouse on to a microscopic + sign to level up a skill, and then click it to use it. im sure settign up some hotkeys would be MUCH apreciated.
btw i still won, with a trackpad... like a boss
Edited by Furritus, 22 April 2012 - 02:12 PM.
#132
Posted 22 April 2012 - 02:14 PM
Thank you. The game is designed to be very difficult, but possible.11clock, your game is brutal! Well made, but ruthless!
Edited by 11clock, 22 April 2012 - 02:17 PM.
#133
Posted 22 April 2012 - 02:18 PM
ysmor, that game was getting heated at the end :D
very difficult on a laptop, considering you have to move your mouse on to a microscopic + sign to level up a skill, and then click it to use it. im sure settign up some hotkeys would be MUCH apreciated.
btw i still won, with a trackpad... like a boss
haha very nice!
I was thinking of hotkeys, but I'm lazy!
Game is now entered.
http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11268
#134
Posted 22 April 2012 - 04:23 PM
http://www.ludumdare...eview&uid=11039
Enjoy! I'm off to bed.
#135
Posted 22 April 2012 - 04:57 PM

It's a tower defense now.
I only have 1 or 2 sounds, a reademe to write, and I'm done.
#136
Posted 22 April 2012 - 07:40 PM
#137
Posted 22 April 2012 - 08:41 PM
-IMP
#138
Posted 22 April 2012 - 09:09 PM
It's a bit awkward, what with the AI being able to get stuck on buildings really easily, but it'll make for bases being made more systematically, I suppose.
You also have to send them back to where they were if you want them to continue working after they've slept. Was going to make their return automatic, but the method I was using wasn't working (I think I ended up fixing the problem later on >.>) and I ended up not coming back to it. Might go ahead and put that in, but the AI are going to continue to be dunces.
#139
Posted 22 April 2012 - 10:38 PM
I'm with IMP on this one. I'm not going to finish for the compo. I had a luxurious and much need sleep instead of torturing myself any longer. I'm still up for the jam though.
#140
Posted 22 April 2012 - 11:12 PM
CAPSULE is a really weird interactive experience. While it is considered complete, it is not really much of a game, and I have no idea if anyone will like it or even get it. But, I had a heap of fun making this game, and I hope you'll enjoy it too!
Play it here (web)
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Controls:
LMB - positive interaction
RMB - negative interaction
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