When my rocket reaches it's destination it just gets stuck and does nothing.
Another question how do i make my obj_rocket shoot towards obj_player but without following him, just to his direction.
Currently this is what i have :
Step event
move_towards_point(obj_wall.x,obj_wall.y,5)
Collision event
instance_create(obj_rocket.x,obj_rocket.y+40,obj_shoot) instance_create(obj_rocket.x,obj_rocket.y+40,obj_shoot2) instance_destroy()
Edited by ohaithar, 25 March 2012 - 12:24 PM.











