What to expect (What has already been done):
4 playable characters.
Each character has a total of 4 spells. Each character starts off with 2 spells. At level 20, they learn a spell. At level 40, they learn a spell.
Each character also has a unique resource bar. Each one does something completely different. Mage has teleport. Knight has dash. Priest has heal. Rogue has kill.
You gain a level by killing 100 enemies.
There are 3 main stats. Speed. Attack. Defense. These are calculated when damaging and receiving damage. (although this works, I'm hoping for a more simple creature/player level system, so the levels aren't defined by the controllers)
There are 5 types of debuffs in the game.
Poison: Randomly ticks down with the max total being 19 times. Each time it ticks, it takes away .5hp.
Burn: Ticks away 5 times for random damage.
Frost: Freezes you for a set amount of time.
Shock: Does a random amount of damage in one burst.
Stun: Stuns for a random amount of time.
Video (Video is outdated. Will update):
If you are interested, feel free to get contact me!
Edited by Criminon, 26 March 2012 - 04:25 AM.











