draw event
Surf = surface_create(400,300) surface_set_target(Surf) draw_clear(c_white) ; if global.light = 1 draw_sprite_ext(cyan_light_s,0,mouse_x,mouse_y,1,1, 0,c_white,image_alpha) draw_sprite_ext(cyan_light_s,0,Player_Obj.x,Player_Obj. y,1,1,0,c_white,image_alpha) surface_reset_target() draw_set_blend_mode(bm_subtract) draw_surface_ext(Surf,view_xview[0],view_yview[ 0],1,1,0,c_white,0.95) draw_set_blend_mode(bm_normal)
What I'm asking is for someone to enlighten me on where to put things, I've tried putting parts in step event, all in step, with no succession ):
I have asked this in Novice and Intermediate forum but no one could really focus on my problem or seem to offer any help ):
This is really starting to bug me, help is greatly appreciated
EDIT: Forgot I can't post in both advanced and novice with the same question >.> Sorry if this is a problem, little late now though.
Edited by Conk, 21 March 2012 - 09:20 PM.











