So i have been having device issues...with games running slow. For the most part...simple games run fine with a few hiccups here and there... However any physics added to game... the performance on my device plummets.
ie. Physics Test by Dark Master4
and the Angry Cats Example.. run fine on computer... but go to android device.... different story. So I was wondering if people can post their success or failing devices (along with a few specs of the device) and let us know how these and other examples seem to run on your device.
Mine is a HTC Evo 4g (Sprint Carrier)...
Processor
1GHz Qualcomm QSD8650 (Snapdragon)
Memory
1GB ROM, 512MB RAM DDR SDRAM,
Operating System:
Android 2.3.5
Device Performance
Started by alpha_centauri, Mar 19 2012 12:06 AM
1 reply to this topic
#1
Posted 19 March 2012 - 12:06 AM
#2
Posted 19 March 2012 - 03:24 AM
I had some issues at first with my Iphone 4S when the ground was made up of hundreds of objects that needed collision checking. It ran fine on my computer but lagged on the phone. After some optimizations of the game I got back to a respectable framerate. I'm just testing the core game, I haven't added sounds/fancy graphics yet, I'd imagine that would slow it down, but I'll update when I get to that point.
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